private void Update() { horizontalInput = Input.GetAxisRaw("Horizontal"); character.isRunning = Input.GetKey(KeyCode.LeftShift); if (Input.GetButtonDown("Jump")) { character.Jump(); } if (Input.GetMouseButton(0) && MouseDistanceToPlayer() < 200f) { character.AttackBlock(BlockManager.Instance.GetBlockUnderMouse()); } if (Input.GetMouseButton(1) && MouseDistanceToPlayer() > 15f && MouseDistanceToPlayer() < 200f) { _ = character.PlaceBlock(1, BlockManager.Instance.GetBlockCenterUnderMouse()); } }