public override string GetBattleDetail(int index) { var sb = new StringBuilder(); string baseair = BaseAirAttack.GetBattleDetail(index); string airbattle1 = AirBattle.GetBattleDetail(index); string support = Support.GetBattleDetail(index); string airbattle2 = AirBattle2.GetBattleDetail(index); if (baseair != null) { sb.AppendLine("《基地航空隊攻撃》").Append(baseair); } if (airbattle1 != null) { sb.AppendLine("《第一次航空戦》").Append(airbattle1); } if (support != null) { sb.AppendLine("《支援攻撃》").Append(support); } if (airbattle2 != null) { sb.AppendLine("《第二次航空戦》").Append(airbattle2); } return(sb.ToString()); }
public override string GetBattleDetail(int index) { var sb = new StringBuilder(); string baseair = BaseAirAttack.GetBattleDetail(index); string airbattle = AirBattle.GetBattleDetail(index); string support = Support.GetBattleDetail(index); string asw = OpeningASW.GetBattleDetail(index); string openingTorpedo = OpeningTorpedo.GetBattleDetail(index); string shelling1 = Shelling1.GetBattleDetail(index); string shelling2 = Shelling2.GetBattleDetail(index); string shelling3 = Shelling3.GetBattleDetail(index); string torpedo = Torpedo.GetBattleDetail(index); if (baseair != null) { sb.AppendLine("《基地航空隊攻撃》").Append(baseair); } if (airbattle != null) { sb.AppendLine("《航空戦》").Append(airbattle); } if (support != null) { sb.AppendLine("《支援攻撃》").Append(support); } if (asw != null) { sb.AppendLine("《開幕対潜》").Append(asw); } if (openingTorpedo != null) { sb.AppendLine("《開幕雷撃》").Append(openingTorpedo); } if (shelling1 != null) { sb.AppendLine("《第一次砲撃戦》").Append(shelling1); } if (shelling2 != null) { sb.AppendLine("《第二次砲撃戦》").Append(shelling2); } if (shelling3 != null) { sb.AppendLine("《第三次砲撃戦》").Append(shelling3); } if (torpedo != null) { sb.AppendLine("《雷撃戦》").Append(torpedo); } return(sb.ToString()); }
public override string GetBattleDetail(int index) { var sb = new StringBuilder(); string baseair = BaseAirAttack.GetBattleDetail(index); string airbattle = AirBattle.GetBattleDetail(index); if (baseair != null) { sb.AppendLine("《基地航空隊攻撃》").Append(baseair); } if (airbattle != null) { sb.AppendLine("《航空戦》").Append(airbattle); } return(sb.ToString()); }