public static void Main(string[] args)
        {
            var    barracks = new Barracks();
            Archer archer;

            archer = barracks.ProduceArcher();
            Console.WriteLine("new archer : {0}", archer.Characteristics());
            barracks.Upgrade();
            Console.WriteLine("Barracks upgraded to 17 century");
            archer = barracks.ProduceArcher();
            Console.WriteLine("new archer : {0}", archer.Characteristics());

            /*
             * new archer : I am a 16th century archer
             * Barracks upgraded to 17 century
             * new archer : I am a 17th century archer
             */
        }