public void RunSimulator() { // Dog Door Simulator DogDoor door = new DogDoor(); Remote remote = new Remote(door); //Create the BarkRecognizer, connect it to the door, and let it listen for some barking. BarkRecognizer barkRecognizer = new BarkRecognizer(door); String sound = "bark"; Bark bark = new Bark(sound); //Thread currentThread = Thread.CurrentThread; door.addAllowedBark(new Bark("rowlf")); door.addAllowedBark(new Bark("rooowlf")); door.addAllowedBark(new Bark("rawlf")); door.addAllowedBark(new Bark("woof")); // Simulate the hardware hearing a bark Console.WriteLine("Bruce starts barking."); barkRecognizer.Recognize(new Bark("rowlf")); Console.WriteLine("\nBruce has gone outside..."); DogLockedOut(barkRecognizer); // Simulate the hardware hearing a bark (not Bruce!) Bark smallDogBark = new Bark("yip"); Console.WriteLine("A small dog starts barking"); barkRecognizer.Recognize(smallDogBark); try { Thread.Sleep(5000); } catch (ThreadInterruptedException) { } Console.WriteLine("Bruce starts barking."); barkRecognizer.Recognize(new Bark("rooowlf")); Console.WriteLine("\n Bruce's back inside"); }
public Dog() { Sound = new Bark(); }
void Start() { speakBehavior = new Bark(); moveBehavior = new Walk(); }