private void BallTouch(BallTouchMsg msg)
 {
     //스파크 창 띄우기
     isSpark = true;
     //SoundManager.Instance.PlaySound((int)SoundType.Mission_Spark);
     UI.IDialog.RequestDialogEnter <UI.SparkDialog>();
     Message.Send <SparkPlayerMsg>(new SparkPlayerMsg(inGameplayModel.PlayerNum));
 }
示例#2
0
 private void BallTouch(BallTouchMsg msg)
 {
     isCameraMove = false;
     StopAllCoroutines();
 }