示例#1
0
        private void getRobotSpeak(string readervalue)
        {
            var API_KEY    = "dkdLZdH306a2dEquuoBZHIrx";
            var SECRET_KEY = "k3r6ROeXUMgHpfe6z5DzgD2bzk3knQRb";
            var client     = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);

            ThreadStart childref    = new ThreadStart(CallToChildThread);
            Thread      childThread = new Thread(childref);

            childThread.Start();
            var option = new Dictionary <string, object>()
            {
                { "spd", 5 },
                { "vol", 6 },
                { "per", 4 }
            };
            var result = client.Synthesis(readervalue, option);

            if (result.Success)
            {
                File.WriteAllBytes(@"..\Data\tmp.wav", result.Data);
                SoundPlayer sound = new SoundPlayer(@"..\Data\tmp.wav");
                sound.Play();
            }
            childThread.Abort();
        }
        private void button4_Click(object sender, EventArgs e)
        {
            //spd 选填  语速,取值0 - 15,默认为5中语速
            //pit 选填 音调,取值0 - 15,默认为5中语调
            //vol 选填 音量,取值0 - 15,默认为5中音量
            //per 选填 发音人选择, 0为普通女声,1为普通男生,3为情感合成 - 度逍遥,4为情感合成 - 度丫丫,默认为普通女声
            //aue 选填  3为mp3格式(默认); 4为pcm - 16k;5为pcm - 8k;6为wav(内容同pcm - 16k); 注意aue = 4或者6是语音识别要求的格式,但是音频内容不是语音识别要求的自然人发音,所以识别效果会受影响。
            var option = new Dictionary <string, object>()
            {
                { "spd", 5 },   // 语速
                { "vol", 7 },   // 音量
                { "per", 4 },   // 发音人,4:情感度丫丫童声
                { "aue", 6 }
            };

            var _ttsClient = new Baidu.Aip.Speech.Tts("qLq1FHkCUdGGoKRaabFuNCh7", "246GQ7qzIzTZu7XBxy8iVikARvIIYzuN ");

            var result = _ttsClient.Synthesis(this.textBox1.Text, option);

            if (result.ErrorCode == 0)  // 或 result.Success
            {
                File.WriteAllBytes("d:\\1.wav", result.Data);
            }

            Stream stream = new MemoryStream(result.Data);

            SoundPlayer sound = new SoundPlayer(stream);

            sound.Play();
        }
        // 合成
        public void Hecheng(string wenzi)
        {
            // 设置APPID/AK/SK
            var APP_ID     = "";
            var API_KEY    = "";
            var SECRET_KEY = "";

            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);

            client.Timeout = 60000;  // 修改超时时间
            // 可选参数
            var option = new Dictionary <string, object>()
            {
                { "spd", 5 }, // 语速
                { "vol", 1 }, // 音量
                { "per", 4 } // 发音人,4:情感度丫丫童声
            };

            if (Danmu1)
            {
                var result = client.Synthesis(wenzi, option);

                if (result.ErrorCode == 0)  // 或 result.Success
                {
                    File.WriteAllBytes("tmp/" + abc + ".mp3", result.Data);
                    Landu("tmp/" + abc + ".mp3");
                    abc++;
                }
            }
        }
示例#4
0
        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="apiKey">API_KEY</param>
        /// <param name="secretKey">SECRET_KEY</param>
        public TtsBaidu(string apiKey, string secretKey)
        {
            _apiKey    = apiKey;
            _secretKey = secretKey;

            _tts         = new Baidu.Aip.Speech.Tts(_apiKey, _secretKey);
            _tts.Timeout = 60000;
        }
示例#5
0
 public Speech(IOptions <ApiConfig> apiConfig, ILogger <Speech> logger)
 {
     _logger = logger;
     _client = new Baidu.Aip.Speech.Tts(apiConfig.Value.API_KEY, apiConfig.Value.SECRET_KEY)
     {
         Timeout = 60000
     };
 }
示例#6
0
        /// <summary>
        /// 百度语音合成接口
        /// </summary>
        /// <param name="APP_ID"></param>
        /// <param name="API_KEY"></param>
        /// <param name="SECRET_KEY"></param>
        /// <param name="Gettext">要合成的文字</param>
        /// <param name="filename">合成后的文件路径</param>
        public void Tts(string APP_ID, string API_KEY, string SECRET_KEY, string Gettext, string filename)
        {
            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);
            // 可选参数
            var option = new Dictionary <string, object>()
            {
                { "spd", 5 }, // 语速
                { "vol", 5 }, // 音量
                { "per", 0 }  // 发音人:0为女声,1为男声,3为情感合成-度逍遥,4为情感合成-度丫丫
            };
            var result = client.Synthesis(Gettext, option);

            if (result.ErrorCode == 0)  // 或 result.Success
            {
                System.IO.File.WriteAllBytes(filename, result.Data);
            }
        }
示例#7
0
        public void Speak(string text, dynamic playDevice, bool isSync, float?volume)
        {
            var settings = _plugin.Settings.BaiduTtsSettings;

            var person = settings.Person;

            if (person > 1)
            {
                person++;
            }

            var option = new Dictionary <string, object>()
            {
                { "spd", settings.Speed },  // 语速
                { "pit", settings.Pitch },  // 语调
                { "vol", settings.Volume }, // 音量
                { "per", person } // 发音人
            };

            // Calculate hash
            var wave = this.GetCacheFileName(text.Replace(Environment.NewLine, "+"), "mp3", option.GetString());

            lock (this)
            {
                if (!File.Exists(wave))
                {
                    var apiKey    = settings.ApiKey;
                    var secretKey = settings.SecretKey;
                    if (string.IsNullOrWhiteSpace(apiKey) || string.IsNullOrWhiteSpace(secretKey))
                    {
                        return;
                    }

                    var client = new Baidu.Aip.Speech.Tts(apiKey, secretKey);
                    var result = client.Synthesis(text, option);
                    if (result.Success)
                    {
                        File.WriteAllBytes(wave, result.Data);
                    }
                }
            }

            _plugin.SoundPlayer.Play(wave, playDevice, isSync, volume);
        }
示例#8
0
        /// <summary>
        /// 语音合成,文本转语音
        /// </summary>
        /// <param name="text"></param>
        /// <param name="spd"></param>
        /// <param name="pit"></param>
        /// <returns></returns>
        public static async Task <SpeechResult> Tts(string text, int spd, int pit)
        {
            SpeechResult result = new SpeechResult();

            //var APP_ID = "14965195";
            //var API_KEY = "R2qXXgwr9xKtge3kxU5U7up2";
            //var SECRET_KEY = "Gnm2KhHcgZEDDLwy0Qtl66y4fFc8FmTj";
            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);

            client.Timeout = 60000;  // 修改超时时间

            // 可选参数
            var option = new Dictionary <string, object>()
            {
                { "spd", spd }, // 语速
                { "vol", 7 },   // 音量
                { "pit", pit }, // 语调
                { "per", 0 },   // 发音人,0为普通女声,1为普通男生,3为情感合成-度逍遥,4为情感合成-度丫丫,默认为普通女声
                { "aue", 3 }
            };

            var res = Task.Run(() =>
            {
                var res1 = client.Synthesis(text, option);


                if (res1.ErrorCode == 0)  // 或 result.Success
                {
                    //成功数据
                    result.status = 0;
                    result.speech = res1.Data;
                    //File.WriteAllBytes("合成的语音文件本地存储地址.mp3", result.Data);
                }
                else
                {
                    //失败数据
                    result.status = 1;
                    result.error  = "错误:" + res1.ErrorCode.ToString();
                }
            });
            await res;

            return(result);
        }
示例#9
0
        /// <summary>
        /// 语音播放接口
        /// </summary>
        /// <param name="obj"></param>
        private void VoiceBroadcast(object obj)
        {
            try
            {
                string strAllUserInfo = obj as string;

                var client = new Baidu.Aip.Speech.Tts(voiceAppKey, voiceSshKey);

                var options = new Dictionary <string, object>()
                {
                    { "spd", 5 },                       //语速
                    { "vol", 7 },                       //音量
                    { "per", 4 }                        //语音人
                };

                var ret = client.Synthesis(strAllUserInfo, options);
                if (ret.ErrorCode == 0)
                {
                    this.BeginInvoke(new Action(() =>
                    {
                        File.WriteAllBytes("temp.mp3", ret.Data);
                        mciSendString("open temp.mp3" + " alias temp_alias", null, 0, IntPtr.Zero);
                        mciSendString("play temp_alias", null, 0, IntPtr.Zero);

                        StringBuilder strRet = new StringBuilder(64);

                        do
                        {
                            mciSendString("status temp_alias mode", strRet, 64, IntPtr.Zero);
                        } while (!strRet.ToString().Contains("stopped"));

                        mciSendString("close temp_alias", null, 0, IntPtr.Zero);
                    }));
                }
                else
                {
                    MessageBox.Show(ret.ErrorCode.ToString() + ret.ErrorMsg);
                }
            }
            catch (Exception exp)
            {
                MessageBox.Show("合成失败,异常信息:" + exp.Message);
            }
        }
示例#10
0
        public ActionResult Test()
        {
            var API_KEY    = "2AakWsz5sF1Mj9gKhWqqjLMG";
            var SECRET_KEY = "mTqOIslrK5nIFmcsvPPtXnRgyYY0yFGI";
            var client     = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);
            var option     = new Dictionary <string, object>()
            {
                { "spd", 5 }, // 语速
                { "vol", 7 }, // 音量
                { "per", 4 }  // 发音人,4:情感度丫丫童声
            };
            var result = client.Synthesis("众里寻他千百度", option);

            if (result.Success)  // 或 result.Success
            {
                System.IO.File.WriteAllBytes(_hostingEnvironment.WebRootPath + "tt.mp3", result.Data);
            }
            return(null);
        }
示例#11
0
        public void StartVoice(string msg)
        {
            var thread = new Thread(() =>
            {
                string strFullFileName = "baidu.mp3";

                var APP_ID     = "11718615";
                var API_KEY    = "Nmp8VnnFcS1F2NhI3pxLyGGi";
                var SECRET_KEY = "0AKxk3FoevGp8GbIQ2v2r5GnuiIKxCWV";

                try
                {
                    var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);

                    var result = client.Synthesis(msg);
                    if (result.Success)
                    {
                        var VoiceData = result.Data;


                        using (Stream stream = new MemoryStream(VoiceData))
                        {
                            using (FileStream fs = new FileStream(strFullFileName, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite))
                            {
                                stream.CopyTo(fs);
                                stream.Close();
                            }

                            PlayWait(strFullFileName);
                        }
                    }
                }
                catch (Exception ex)
                {
                    throw;
                }
            });

            //线程必须为单线程
            thread.SetApartmentState(ApartmentState.STA);
            thread.IsBackground = true;
            thread.Start();
        }
示例#12
0
        /// <summary>
        /// 发送语音信息并将合成后的语音文件存储到指定位置
        /// </summary>
        /// <param name="text">文本信息</param>
        /// <param name="option">配置信息</param>
        /// <param name="fileName">存储路径</param>
        /// <returns></returns>
        internal bool Send(string text, Dictionary <string, object> option, string fileName)
        {
            // 设置APPID/AK/SK
            //var APP_ID = "11339468"; //"你的 App ID";
            var API_KEY    = System.Configuration.ConfigurationManager.AppSettings["API_KEY"];    //"你的 Api Key";
            var SECRET_KEY = System.Configuration.ConfigurationManager.AppSettings["SECRET_KEY"]; //"你的 Secret Key";

            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);


            var result = client.Synthesis(text, option);

            if (result.ErrorCode == 0)  // 或 result.Success
            {
                System.IO.File.WriteAllBytes(fileName, result.Data);

                return(true);
            }
            return(false);
        }
示例#13
0
        // 合成
        public void Tts(string content)
        {
            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);

            client.Timeout = 60000;  // 修改超时时间
            // 可选参数
            var option = new Dictionary <string, object>()
            {
                { "spd", speed },  // 语速
                { "vol", volume }, // 音量
                { "per", style }  // 发音人,4:情感度丫丫童声
            };
            var result = client.Synthesis(content, option);

            if (result.ErrorCode == 0)  // 或 result.Success
            {
                File.WriteAllBytes(mp3id + ".mp3", result.Data);
            }
            wplayer.URL = mp3id + ".mp3";
            mp3id      += 1;
            wplayer.controls.play();
        }
        public static bool SpeechSynthesis(string fileName, string readContent)
        {
            bool isSuccess = false;

            try
            {
                var _ttsClient = new Baidu.Aip.Speech.Tts(StringResource.BaiduSpeechAPIKey, StringResource.BaiduSpeechSecretKey);
                _ttsClient.Timeout = 5000;  // 修改超时时间

                //tex String  合成的文本,使用UTF - 8编码,
                //cuid String  用户唯一标识,用来区分用户,
                //spd String  语速,取值0 - 9,默认为5中语速 否
                //pit String  音调,取值0 - 9,默认为5中语调 否
                //vol String  音量,取值0 - 15,默认为5中音量 否
                //per String  发音人选择, 0为女声,1为男声,3为情感合成 - 度逍遥,4为情感合成 - 度丫丫

                var option = new Dictionary <string, object>()
                {
                    { "spd", 3 },  // 语速
                    { "vol", 13 }, // 音量
                    { "pit", 4 },  // 音调
                    { "per", 0 }  // 发音人,4:情感度丫丫童声
                };

                var result = _ttsClient.Synthesis(readContent, option);

                if (result.ErrorCode == 0)  // 或 result.Success
                {
                    File.WriteAllBytes(string.Format("wwwroot/audio/{0}.mp3", fileName), result.Data);
                    isSuccess = true;
                }
            }
            catch (Exception)
            {
                throw;
            }

            return(isSuccess);
        }
示例#15
0
        private void Form1_Load(object sender, EventArgs e)
        {
            comboBox2.Items.Add("pcm");
            comboBox2.Items.Add("wav");
            comboBox2.Items.Add("amr");
            client            = new Baidu.Aip.Speech.Asr(apiKey, apiSecret);
            client.Timeout    = 60000;
            ttsClient         = new Baidu.Aip.Speech.Tts(apiKey, apiSecret);
            ttsClient.Timeout = 60000;
            for (int i = 0; i <= 9; i++)
            {
                comboBox1.Items.Add(i);
                comboBox3.Items.Add(i);
            }

            for (int i = 0; i <= 4; i++)
            {
                comboBox4.Items.Add(i);
            }
            comboBox1.SelectedItem = 0;
            comboBox3.SelectedItem = 0;
            comboBox4.SelectedItem = 0;
        }
示例#16
0
        /// <summary>
        /// 语音合成
        /// </summary>
        /// <param name="text">合成文本(合成文本长度必须小于1024字节,如果本文长度较长)</param>
        /// <param name="outFilePath">输出MP3文件名,不加后缀</param>
        public void TtsAndPlaySound(string text, int speed = 5, int volume = 5, int voices = 0, string outFileName = null)
        {
            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);
            // 可选参数
            var option = new Dictionary <string, object>()
            {
                { "spd", speed },  // 语速
                { "vol", volume }, // 音量
                { "per", voices }  // 发音人,4:情感度丫丫童声
            };
            var result = client.Synthesis(text, option);

            string filePath = null;

            if (result.ErrorCode == 0)  // 或 result.Success
            {
                if (null == outFileName)
                {
                    //如果合成的文本长于6个字符,前面6个字符作为文件名,小于6个以文本内容作文件名
                    filePath = "..\\..\\cache\\" + text.Substring(0, text.Length > 6 ? 6 : text.Length) + ".mp3";
                }
                else
                {
                    //自定义文件名
                    filePath = outFileName;
                    filePath = filePath.Substring(0, filePath.Length - 4) + ".mp3";
                    Console.WriteLine(filePath);
                }
                File.WriteAllBytes(filePath, result.Data);
            }
            filePath = WpfApp1.AudioFileFormatChange.Mp3ToWav(filePath);
            if (aoRuiAudio == null)
            {
                aoRuiAudio = new WpfApp1.AoRuiAudio();
            }
            aoRuiAudio.PlayWavSound(filePath);
        }
        //合成语音
        static int genVoice(string text)
        {
            var API_KEY    = "cngu1wvCy4edGGoXVjPaoSOG";
            var SECRET_KEY = "bGI7m7r0a5k2cAP9DM90yGXHc4BKqaTN";

            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);

            client.Timeout = 60000;  // 修改超时时间

            var option = new Dictionary <string, object>()
            {
                { "spd", 5 }, // 语速
                { "vol", 5 }, // 音量
                { "per", 1 }  // 发音人,4:情感度丫丫童声
            };

            //超过百度API512字限制的情况
            if (text.Length > 511)
            {
                int     errCode = 0;
                decimal cirTime = Math.Ceiling((decimal)text.Length / (decimal)511); //循环的次数

                for (int i = 1; i < cirTime; i++)
                {
                    var result = client.Synthesis(text.Substring((i - 1) * 511, 511), option);

                    if (result.ErrorCode == 0)  // 或 result.Success
                    {
                        System.IO.File.WriteAllBytes("tts" + i + ".mp3", result.Data);
                    }

                    errCode += result.ErrorCode;
                }

                var result1 = client.Synthesis(text.Substring(((int)cirTime - 1) * 511, text.Length - ((int)cirTime - 1) * 511), option);

                if (result1.ErrorCode == 0)      // 或 result.Success
                {
                    System.IO.File.WriteAllBytes("tts" + cirTime + ".mp3", result1.Data);
                }

                errCode += result1.ErrorCode;

                //合并MP3参数;
                string argStr = "-y ";
                for (int i = 0; i < cirTime; i++)
                {
                    argStr += "-i tts" + (i + 1).ToString() + ".mp3  ";
                }
                argStr += "-filter_complex \"";
                for (int i = 0; i < cirTime; i++)
                {
                    argStr += "[" + i + ":0] ";
                }
                argStr += "concat=n=" + cirTime.ToString();
                argStr += ":v=0:a=1 [a]\" -map [a] tts.mp3";

                ProcessStartInfo start = new ProcessStartInfo("ffmpeg"); //设置运行的命令行文件问ping.exe文件,这个文件系统会自己找到
                //如果是其它exe文件,则有可能需要指定详细路径,如运行winRar.exe
                start.Arguments              = argStr;                   //设置命令参数
                start.CreateNoWindow         = false;                    //不显示dos命令行窗口
                start.RedirectStandardOutput = true;                     //
                start.RedirectStandardInput  = true;                     //
                start.UseShellExecute        = false;                    //是否指定操作系统外壳进程启动程序
                Process p = Process.Start(start);
                p.WaitForExit();                                         //等待程序执行完退出进程
                p.Close();                                               //关闭进程

                return(errCode);
            }
            else
            {
                var result = client.Synthesis(text, option);

                if (result.ErrorCode == 0)  // 或 result.Success
                {
                    System.IO.File.WriteAllBytes("tts.mp3", result.Data);
                }
                return(result.ErrorCode);
            }
        }
示例#18
0
        /// <summary>
        /// 下载语音文件
        /// </summary>
        /// <param name="obj"></param>
        private void DownLoadVoice(object obj)
        {
            lock (objLock)
            {
                List <IMovieShowList.MovieShow> list = obj as List <IMovieShowList.MovieShow>;
                //存储下载失败的项
                List <IMovieShowList.MovieShow> erroList = new List <IMovieShowList.MovieShow>();
                //得到配置文件信息
                var spd = setJson.Rate; //npSpd.Value;
                var vol = setJson.Vol;  //npVol.Value;
                var per = setJson.Per;  //npPer.Value;
                var pit = setJson.Pit;  //npPit.Value;

                var option = new Dictionary <string, object>()
                {
                    { "spd", spd }, // 语速
                    { "vol", vol }, // 音量
                    { "per", per }, // 发音人,4:情感度丫丫童声
                    { "pit", pit }
                };

                // 设置APPID/AK/SK
                // var APP_ID = "11339468"; //"你的 App ID";
                var API_KEY    = System.Configuration.ConfigurationManager.AppSettings["API_KEY"];    //"你的 Api Key";
                var SECRET_KEY = System.Configuration.ConfigurationManager.AppSettings["SECRET_KEY"]; //"你的 Secret Key";

                var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);
                client.Timeout = 3000;

                string fomartStr = File.ReadAllText(SetPath.FomartPath);
                // WriteLog($"{DateTime.Now.ToShortTimeString()}==> 准备开始下载" + Environment.NewLine);


                foreach (IMovieShowList.MovieShow movie in list)
                {
                    if (!Directory.Exists(SetPath.voicePath))
                    {
                        Directory.CreateDirectory(SetPath.voicePath);
                    }

                    if (cts.IsCancellationRequested)
                    {
                        return;
                    }
                    string fileName = SetPath.voicePath + movie.BeginTime.Replace(":", "") + ".mp3";
                    //下载每一个文件对应的语音包
                    //得到配置文件下的格式信息
                    string text = ParseText(fomartStr, movie);

                    try
                    {
                        var result = client.Synthesis(text, option);

                        if (result.Success)  // 或 result.code==0
                        {
                            File.WriteAllBytes(fileName, result.Data);
                        }
                        else
                        {
                            //没有下载成功
                            Invoke(new Action(() =>
                            {
                                erroList.Add(movie);
                            }));
                        }
                    }
                    catch
                    {
                        //出现异常没有下载成功
                        Invoke(new Action(() =>
                        {
                        }));
                    }
                }

                //下载完成了,查看有没有下载失败的项
                if (erroList.Count > 0)
                {
                    ResertUpdateEnd = 1;
                    DownLoadVoice(erroList);
                }
                else
                {
                    //下载全部完成
                    ResertUpdateEnd = 3;
                }
            }
        }
示例#19
0
        /// <summary>
        /// 下载语音信息包
        /// </summary>
        /// <param name="list"></param>
        private void UpdateLoad(List <MovieShow> list)
        {
            //存储下载失败的项
            List <IMovieShowList.MovieShow> erroList = new List <IMovieShowList.MovieShow>();


            //得到配置文件信息
            var spd = GetSet().Rate; //npSpd.Value;
            var vol = GetSet().Vol;  //npVol.Value;
            var per = GetSet().Per;  //npPer.Value;
            var pit = GetSet().Pit;  //npPit.Value;

            var option = new Dictionary <string, object>()
            {
                { "spd", spd }, // 语速
                { "vol", vol }, // 音量
                { "per", per }, // 发音人,4:情感度丫丫童声
                { "pit", pit }
            };

            // 设置APPID/AK/SK
            // var APP_ID = "11339468"; //"你的 App ID";
            var API_KEY    = System.Configuration.ConfigurationManager.AppSettings["API_KEY"];    //"你的 Api Key";
            var SECRET_KEY = System.Configuration.ConfigurationManager.AppSettings["SECRET_KEY"]; //"你的 Secret Key";

            var client = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);

            client.Timeout = 3000;

            string fomartStr = File.ReadAllText(SetPath.FomartPath);

            foreach (IMovieShowList.MovieShow movie in list)
            {
                if (!Directory.Exists(SetPath.voicePath))
                {
                    Directory.CreateDirectory(SetPath.voicePath);
                }

                if (cts.IsCancellationRequested)
                {
                    return;
                }
                string fileName = SetPath.voicePath + movie.BeginTime.Replace(":", "") + ".mp3";
                //下载每一个文件对应的语音包
                //得到配置文件下的格式信息
                string text = ParseText(fomartStr, movie);

                try
                {
                    var result = client.Synthesis(text, option);
                    Invoke(new Action(() =>
                    {
                        Text = $"正在下载:{movie.Name}";
                    }));
                    if (result.Success)  // 或 result.code==0
                    {
                        File.WriteAllBytes(fileName, result.Data);
                        Invoke(new Action(() =>
                        {
                            blList.Add(movie);
                        }));

                        Invoke(new Action(() =>
                        {
                            Text = $"下载:{movie.Name}成功";
                        }));
                    }
                    else
                    {
                        //没有下载成功
                        Invoke(new Action(() =>
                        {
                            erroList.Add(movie);
                        }));
                    }
                }
                catch
                {
                    //出现异常没有下载成功
                    try
                    {
                        Invoke(new Action(() =>
                        {
                            this.Text = $"下载:{movie.Name}失败";
                            erroList.Add(movie);
                        }));
                    }
                    catch
                    {
                    }
                }
            }

            //下载完成了,查看有没有下载失败的项
            if (erroList.Count > 0)
            {
                UpdateLoad(erroList);
            }
            else
            {
                Invoke(new Action(() =>
                {
                    Text = "影院语音播报";
                }));
                //排下序
                Invoke(new Action(() =>
                {
                    blList.OrderByDescending(m => m.BeginTime);
                    UpdateEnd = true;
                }));
            }
        }
示例#20
0
 private void MainWindow_Loaded(object sender, RoutedEventArgs e)
 {
     // 设置APPID/AK/SK
     _ttsClient         = new Baidu.Aip.Speech.Tts(API_KEY, SECRET_KEY);
     _ttsClient.Timeout = 60000;  // 修改超时时间
 }