示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     GameDataMgr.GetInstance().Init();
     Debug.Log(GameDataMgr.GetInstance().GetItemInfo(1).name);
     BagMgr.GetInstance().Init();
     //显示主面板
     UIManager.GetInstance().ShowPanel <MainPanel>("MainPanel", E_UI_Layer.Bot);
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     //CustomSV里面限制的BagItem必须要实现接口IItemBase
     sv = new CustomSV <Item, BagItem>();
     //初始预设体名
     sv.InitItemResName("UI/BagItem");
     //初始化格子间隔大小 以及 一行几列
     sv.InitItemSizeAndCol(300, 250, 2);
     sv.InitContentAndSVH(content, 925);
     sv.InitInfos(BagMgr.GetInstance().items);
 }
示例#3
0
 private void Start()
 {
     BagMgr.GetInstance().InitItemsInfo();
     UIManager.GetInstance().ShowPanel <BagPanel>("BagPanel");
 }