/// <summary> /// 得到某些奖励 /// </summary> /// <param name="ui"></param> public void OnGot( ) { PlayerData.GetInstance().intValues["exp"] += exp; PlayerData.GetInstance().intValues["gold"] += gold; BagManager bm = BagManager.GetInstance(); for (int i = 0; i < items.Length; i++) { bm.PutIntoBag(items[i], counts[i]); } }