public static BagEventHandler GetBagEventHandler() { const string TAG = "Inventory"; BagEventHandler foundCmp = GameObject.FindGameObjectWithTag(TAG).GetComponent <BagEventHandler>(); INFORM_NOT_FOUND(foundCmp, TAG); return(foundCmp); }
void Awake() { eventDataBase = Global.Component.GetEventDataBase(); bagEvent = GetComponent <BagEventHandler>(); container = Global.Obj.GetInventory().transform.GetChild(0).gameObject;//Global.Obj.GetInventoryContainer(); }