public void RemoveBadge() { // Arrange Badges badge = new Badges(0711, new List <string> { "D4, F5" }); // Act bool removeDoor = _repo.RemoveDoorsFromExistingBadge(0711, new List <string> { "D4, F5}" }); // Assert Assert.IsTrue(removeDoor); }
// Edit a badge private void EditExistingBadge() { // Display all badges method here? Badges updateBadge = new Badges(); // Prompt user for badge number Console.WriteLine("Enter the badge ID to update:"); string badgeIDAsString = Console.ReadLine(); updateBadge.BadgeID = int.Parse(badgeIDAsString); // Tell user what doors badge has access to through helper method List <string> doors = _badgesRepo.GetListOfDoors(updateBadge.BadgeID); string doorAccess = String.Join(",", doors); Console.WriteLine($"{updateBadge.BadgeID} has access to {doorAccess}"); // Ask user what they would like to do Console.WriteLine("What would you like to do?\n" + "1. Update doors\n" + "2. Remove all doors"); string input = Console.ReadLine(); // Evaluate user's input and act accordingly switch (input) { case "1": //Update All Doors Badges newDoors = new Badges(); Console.WriteLine("Enter the new list of doors."); newDoors.ListOfDoorNames.Add(Console.ReadLine()); _badgesRepo.UpdateDoorsOnExistingBadge(updateBadge.BadgeID, newDoors.ListOfDoorNames); // Tell user what doors badge has access to through helper method List <string> newListOfDoors = _badgesRepo.GetListOfDoors(updateBadge.BadgeID); string newDoorAccess = String.Join(",", newListOfDoors); Console.WriteLine($"{updateBadge.BadgeID} has access to {newDoorAccess}"); break; case "2": // Remove All doors Console.WriteLine("Are you sure you want to remove all doors (y/n)?"); string removeDoors = Console.ReadLine().ToLower(); if (removeDoors == "y") { _badgesRepo.RemoveDoorsFromExistingBadge(updateBadge.BadgeID, updateBadge.ListOfDoorNames); Console.WriteLine($"All doors removed from {updateBadge.BadgeID}."); Console.WriteLine("Press any key to continue...."); Console.ReadLine(); } Console.Clear(); Menu(); break; default: Console.WriteLine("Please enter a valid option."); break; } Console.WriteLine("Please press any key to continue..."); Console.ReadLine(); Console.Clear(); }