IEnumerator AllTrue() { Saw.SetActive(false); yield return(new WaitForSeconds(1.6F)); FirstOkay.SetActive(false); SecondOkay.SetActive(false); ThirdOkay.SetActive(false); yield return(new WaitForSeconds(1)); BackPart.Play("MakeChairAnimationBack"); yield return(new WaitForSeconds(0.5F)); BodyPart.Play("MakeChairAnimationBody"); BodyPart.enabled = true; yield return(new WaitForSeconds(0.5F)); LegPart.Play("MakeChairAnimationLegPart"); yield return(new WaitForSeconds(1)); BackPartSecond.Play("MakeSecondChairBackPartAnimation"); yield return(new WaitForSeconds(0.5F)); BodyPartSecond.Play("MakeSecondChairBodyPartAnimation"); BodyPartSecond.enabled = true; yield return(new WaitForSeconds(0.5F)); LegPartSecond.Play("MakeSecondChairLegPartAnimation"); yield return(new WaitForSeconds(2.0F)); StartCoroutine(ShowSuccesPanel()); yield return(null); }
private void PlayBackAnimations() { BackPart.Play("BackPartAnimation"); BackPartSecond.Play("BackPartSecondCutAnimation"); BackPartExtra.Play("BackPartExtraCutAnimation"); }