//Called at the beginning of the level void Start() { myInstance = this; button.GetComponent <SpriteRenderer>().sortingLayerName = "GUI"; itemContainerPos = itemContainer.transform.position; items = new List <BackPackItemType>(); inactiveItems = new List <BackPackItemType>(); }
private void Start() { _instance = this; gridPanelUI = GetComponentInChildren <GridPanelUI>(); GridUI.OnBeginDragEvent += OnBeginDragEvent; GridUI.OnEndDragEvent += OnEndDragEvent; packPackItemDic = new Dictionary <Transform, BaseItem>(); Load(); }
private void Awake() { if (Instance == null) { Instance = this; } else { Destroy(this); return; } if (m_RadialMenuManager == null) { transform.parent.GetComponentInChildren <RaialMenuManager>(); } }
//Called at the beginning of the level void Start() { myInstance = this; button.GetComponent<SpriteRenderer>().sortingLayerName = "GUI"; itemContainerPos = itemContainer.transform.position; items = new List<BackPackItemType>(); inactiveItems = new List<BackPackItemType>(); }