private void B_SendMessage_KeyPress(object sender, KeyPressEventArgs e) { if (e.KeyChar == (char)Keys.Return) { B_SendMessage.PerformClick(); } }
private void B_SendMessage_KeyPress(object sender, KeyPressEventArgs e) { if (e.KeyChar == (char)Keys.Return) { if (connected) { B_SendMessage.PerformClick(); } else { MessageBox.Show("Has not detective server to connect...", "Notice", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } } }