private void HighlighAction(int _action) { switch (_action) { case 1: //go to calibration scene B_1.Select(); currentSelection = 1; break; case 2: // instantiate scoreboard B_2.Select(); currentSelection = 2; break; case 3: // go to tutorial scene B_3.Select(); currentSelection = 3; break; case 4: //quit B_4.Select(); currentSelection = 4; break; default: Debug.LogError("NO ACTION ASSIGNED"); break; } }