private void ReDesignKeyForm() { #if UvAutoGeneration int pith = this.label_ink.Location.Y - this.label1.Location.Y; this.Height += pith; m_ButtonSetUv = new System.Windows.Forms.Button(); m_serialNoControl_uv = new BYHXControls.SerialNoControl(); label_uv = new System.Windows.Forms.Label(); label_uv.Text = ResString.GetResString("label_uv.Text"); m_ButtonSetUv.Text = ResString.GetResString("m_ButtonSetUv.Text"); // label_uv.Text = "UV Password:"******"Set"; label_uv.Location = new Point(this.label_ink.Location.X, this.label_ink.Location.Y + pith); label_uv.Size = this.label_ink.Size; m_serialNoControl_uv.Location = new Point(this.m_serialNoControl_ink.Location.X, label_uv.Location.Y); m_serialNoControl_uv.Size = this.m_serialNoControl_ink.Size; m_serialNoControl_uv.CharsPerUnit = 4; m_serialNoControl_uv.Count = 4; m_ButtonSetUv.Location = new Point(this.m_ButtonSetInk.Location.X, label_uv.Location.Y); m_ButtonSetUv.Size = this.m_ButtonSetInk.Size; m_ButtonSetUv.Click += new System.EventHandler(this.m_ButtonSetUv_Click); this.Controls.Add(this.m_ButtonSetUv); this.Controls.Add(this.m_serialNoControl_uv); this.Controls.Add(this.label_uv); #endif }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(PasswordForm)); this.m_LabelPassword = new System.Windows.Forms.Label(); this.label1 = new System.Windows.Forms.Label(); this.m_ButtonSetLang = new System.Windows.Forms.Button(); this.m_ButtonSetTime = new System.Windows.Forms.Button(); this.m_ButtonSetInk = new System.Windows.Forms.Button(); this.label_ink = new System.Windows.Forms.Label(); this.m_ButtonSetUv = new System.Windows.Forms.Button(); this.label_uv = new System.Windows.Forms.Label(); this.panelTimePassword = new System.Windows.Forms.Panel(); this.m_SerialNoControlTime = new BYHXControls.SerialNoControl(); this.panelLanPassWord = new System.Windows.Forms.Panel(); this.m_SerialNoControlLang = new BYHXControls.SerialNoControl(); this.panelInkPassword = new System.Windows.Forms.Panel(); this.m_serialNoControl_ink = new BYHXControls.SerialNoControl(); this.panelUvPassword = new System.Windows.Forms.Panel(); this.m_serialNoControl_uv = new BYHXControls.SerialNoControl(); this.dividerPanel1 = new DividerPanel.DividerPanel(); this.m_ButtonOK = new System.Windows.Forms.Button(); this.m_ButtonExit = new System.Windows.Forms.Button(); this.panelTimePassword.SuspendLayout(); this.panelLanPassWord.SuspendLayout(); this.panelInkPassword.SuspendLayout(); this.panelUvPassword.SuspendLayout(); this.dividerPanel1.SuspendLayout(); this.SuspendLayout(); // // m_LabelPassword // resources.ApplyResources(this.m_LabelPassword, "m_LabelPassword"); this.m_LabelPassword.Name = "m_LabelPassword"; // // label1 // resources.ApplyResources(this.label1, "label1"); this.label1.Name = "label1"; // // m_ButtonSetLang // resources.ApplyResources(this.m_ButtonSetLang, "m_ButtonSetLang"); this.m_ButtonSetLang.Name = "m_ButtonSetLang"; this.m_ButtonSetLang.Click += new System.EventHandler(this.m_ButtonSetLang_Click); // // m_ButtonSetTime // resources.ApplyResources(this.m_ButtonSetTime, "m_ButtonSetTime"); this.m_ButtonSetTime.Name = "m_ButtonSetTime"; this.m_ButtonSetTime.Click += new System.EventHandler(this.m_ButtonSetTime_Click); // // m_ButtonSetInk // resources.ApplyResources(this.m_ButtonSetInk, "m_ButtonSetInk"); this.m_ButtonSetInk.Name = "m_ButtonSetInk"; this.m_ButtonSetInk.Click += new System.EventHandler(this.m_ButtonSetInk_Click); // // label_ink // resources.ApplyResources(this.label_ink, "label_ink"); this.label_ink.Name = "label_ink"; // // m_ButtonSetUv // resources.ApplyResources(this.m_ButtonSetUv, "m_ButtonSetUv"); this.m_ButtonSetUv.Name = "m_ButtonSetUv"; this.m_ButtonSetUv.Click += new System.EventHandler(this.m_ButtonSetUv_Click); // // label_uv // resources.ApplyResources(this.label_uv, "label_uv"); this.label_uv.Name = "label_uv"; // // panelTimePassword // this.panelTimePassword.Controls.Add(this.m_ButtonSetTime); this.panelTimePassword.Controls.Add(this.m_LabelPassword); this.panelTimePassword.Controls.Add(this.m_SerialNoControlTime); resources.ApplyResources(this.panelTimePassword, "panelTimePassword"); this.panelTimePassword.Name = "panelTimePassword"; // // m_SerialNoControlTime // this.m_SerialNoControlTime.CharsPerUnit = 4; this.m_SerialNoControlTime.Count = 4; resources.ApplyResources(this.m_SerialNoControlTime, "m_SerialNoControlTime"); this.m_SerialNoControlTime.Name = "m_SerialNoControlTime"; this.m_SerialNoControlTime.SeparateString = "-"; // // panelLanPassWord // this.panelLanPassWord.Controls.Add(this.m_SerialNoControlLang); this.panelLanPassWord.Controls.Add(this.label1); this.panelLanPassWord.Controls.Add(this.m_ButtonSetLang); resources.ApplyResources(this.panelLanPassWord, "panelLanPassWord"); this.panelLanPassWord.Name = "panelLanPassWord"; // // m_SerialNoControlLang // this.m_SerialNoControlLang.CharsPerUnit = 4; this.m_SerialNoControlLang.Count = 4; resources.ApplyResources(this.m_SerialNoControlLang, "m_SerialNoControlLang"); this.m_SerialNoControlLang.Name = "m_SerialNoControlLang"; this.m_SerialNoControlLang.SeparateString = "-"; // // panelInkPassword // this.panelInkPassword.Controls.Add(this.label_ink); this.panelInkPassword.Controls.Add(this.m_ButtonSetInk); this.panelInkPassword.Controls.Add(this.m_serialNoControl_ink); resources.ApplyResources(this.panelInkPassword, "panelInkPassword"); this.panelInkPassword.Name = "panelInkPassword"; // // m_serialNoControl_ink // this.m_serialNoControl_ink.CharsPerUnit = 4; this.m_serialNoControl_ink.Count = 4; resources.ApplyResources(this.m_serialNoControl_ink, "m_serialNoControl_ink"); this.m_serialNoControl_ink.Name = "m_serialNoControl_ink"; this.m_serialNoControl_ink.SeparateString = "-"; // // panelUvPassword // this.panelUvPassword.Controls.Add(this.m_ButtonSetUv); this.panelUvPassword.Controls.Add(this.label_uv); this.panelUvPassword.Controls.Add(this.m_serialNoControl_uv); resources.ApplyResources(this.panelUvPassword, "panelUvPassword"); this.panelUvPassword.Name = "panelUvPassword"; // // m_serialNoControl_uv // this.m_serialNoControl_uv.CharsPerUnit = 4; this.m_serialNoControl_uv.Count = 4; resources.ApplyResources(this.m_serialNoControl_uv, "m_serialNoControl_uv"); this.m_serialNoControl_uv.Name = "m_serialNoControl_uv"; this.m_serialNoControl_uv.SeparateString = "-"; // // dividerPanel1 // this.dividerPanel1.AllowDrop = true; this.dividerPanel1.BorderSide = System.Windows.Forms.Border3DSide.Top; this.dividerPanel1.Controls.Add(this.m_ButtonOK); this.dividerPanel1.Controls.Add(this.m_ButtonExit); resources.ApplyResources(this.dividerPanel1, "dividerPanel1"); this.dividerPanel1.Name = "dividerPanel1"; // // m_ButtonOK // this.m_ButtonOK.DialogResult = System.Windows.Forms.DialogResult.OK; resources.ApplyResources(this.m_ButtonOK, "m_ButtonOK"); this.m_ButtonOK.Name = "m_ButtonOK"; this.m_ButtonOK.Click += new System.EventHandler(this.m_ButtonOK_Click); // // m_ButtonExit // this.m_ButtonExit.DialogResult = System.Windows.Forms.DialogResult.Cancel; resources.ApplyResources(this.m_ButtonExit, "m_ButtonExit"); this.m_ButtonExit.Name = "m_ButtonExit"; // // PasswordForm // resources.ApplyResources(this, "$this"); this.Controls.Add(this.panelUvPassword); this.Controls.Add(this.panelInkPassword); this.Controls.Add(this.panelLanPassWord); this.Controls.Add(this.panelTimePassword); this.Controls.Add(this.dividerPanel1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "PasswordForm"; this.Load += new System.EventHandler(this.PasswordForm_Load); this.panelTimePassword.ResumeLayout(false); this.panelTimePassword.PerformLayout(); this.panelLanPassWord.ResumeLayout(false); this.panelLanPassWord.PerformLayout(); this.panelInkPassword.ResumeLayout(false); this.panelInkPassword.PerformLayout(); this.panelUvPassword.ResumeLayout(false); this.panelUvPassword.PerformLayout(); this.dividerPanel1.ResumeLayout(false); this.ResumeLayout(false); }