private void button22_Click(object sender, EventArgs e) { //all units StringBuilder strResult = new StringBuilder(5000); int nCities = BUSCity.Count(); for (int i = 0; i < nCities; i++) { strResult.Append("---Town: " + BUSCity.GetCity(i).Name + "---\r\n"); BUSTroops.ForceUpdateUnits(i); int nTroops = BUSTroops.CountUnits(BUSCity.GetCurrentCity()); for (int j = 0; j < nTroops; j++) { DTOTroops troop = BUSTroops.GetUnitsInCity(i, j); strResult.Append(" " + troop.Type); strResult.Append(" " + troop.Quality); strResult.Append(" is unit: " + troop.IsUnits); strResult.Append("\r\n"); } } tbResult.Text = strResult.ToString(); }
private void button11_Click(object sender, EventArgs e) { //gte troops unit in town StringBuilder strResult = new StringBuilder(1000); int nTroops = BUSTroops.CountUnits(BUSCity.GetCurrentCity()); for (int i = 0; i < nTroops; i++) { DTOTroops troop = BUSTroops.GetUnitsInCity(BUSCity.GetCurrentCity(), i); strResult.Append(" " + troop.Type); strResult.Append(" " + troop.Quality); strResult.Append(" is unit: " + troop.IsUnits); strResult.Append("\r\n"); } tbResult.Text = strResult.ToString(); }