//收到玩家进入场景 public void ParseReborn(BPReborn bp) { ICharaBattle info = ZTBattleSceneManager.GetInstance().GetCharaById(bp.BattleId) as ICharaBattle; if (null != info) { info.Reborn(); } }
//进入场景 public void SendRebornBattle(uint battleId) { BPReborn bp = new BPReborn(battleId); SendMsg(bp); }