public async Task <IActionResult> Post([FromBody] BLGame game) { if (game == null || game.PublisherId <= 0 || game.Name.Length == 0) { return(BadRequest("Wrong game model")); } await _gameService.AddAsync(game); return(Created("api/games/", game)); }
public async Task Put_IncorrectGame_BadRequest() { //arrange BLGame game = new BLGame { Name = "", Description = "Description", PublisherId = 1 }; //act var result = await _gamesController.Post(game); //assert Assert.AreEqual(result.GetType(), typeof(BadRequestObjectResult)); }
public async Task Get_IncorrectId_ReturnNotFound404() { //arrange BLGame game = null; _gameService.Setup(cs => cs.GetAsync(1)).Returns(Task.FromResult(game)); //act var result = await(_gamesController).Get(1) as NotFoundResult; //assert _gameService.Verify(cs => cs.GetAsync(1)); Assert.AreEqual(result.GetType(), typeof(NotFoundResult)); }
public async Task Delete_IncorrectValues_Returns404() { //arrange BLGame game = null; _gameService.Setup(cs => cs.GetAsync(111)).Returns(Task.FromResult(game)); //act var result = await _gamesController.Delete(111); //assert _gameService.Verify(cs => cs.GetAsync(111)); Assert.AreEqual(result.GetType(), typeof(NotFoundResult)); }
public async Task <IActionResult> Get(int id) { BLGame game = await _gameService.GetAsync(id); if (game?.Name == null) { return(NotFound()); } else { return(Ok(AutoMapper.Mapper.Map <BLGame, GameViewModel>(game))); } }
public async Task UpdateAsync_IncorrectGame_ThrowsEx() { //arrange BLGame game = new BLGame() { Id = 0, Description = "Description", PublisherId = 1, Name = "" }; _gameRepository.Setup(gs => gs.UpdateAsync(It.IsAny <Game>())).Returns(Task.CompletedTask).Verifiable(); _unitOfWork.Setup(gs => gs.SaveAsync()).Returns(Task.CompletedTask).Verifiable(); //act //assert Assert.ThrowsAsync <ArgumentException>(async() => await _gameService.AddAsync(game)); }
public async Task Post_CorrectGame_AddedGame200() { //arrange BLGame game = new BLGame { Name = "Name", Description = "Description", PublisherId = 1 }; _gameService.Setup(cs => cs.AddAsync(game)).Returns(Task.FromResult(true)).Verifiable(); //act var result = await _gamesController.Post(game) as CreatedResult; //assert _gameService.Verify(cs => cs.AddAsync(game)); Assert.AreEqual(result.GetType(), typeof(CreatedResult)); }
public async Task Get_CorrectId_ReturnGame200() { //arrange BLGame game = new BLGame { Id = 1, Name = "Name", Description = "Description", PublisherId = 1 }; _gameService.Setup(cs => cs.GetAsync(1)).Returns(Task.FromResult(game)); //act var result = await(_gamesController).Get(1) as OkObjectResult; //assert _gameService.Verify(cs => cs.GetAsync(1)); Assert.AreEqual(result.GetType(), typeof(OkObjectResult)); Assert.AreEqual(result.Value, game); }
public async Task Delete_CorrectValues_Returns200() { //arrange BLGame game = new BLGame { Name = "Name", Description = "Description", PublisherId = 1 }; _gameService.Setup(cs => cs.DeleteAsync(1)).Returns(Task.FromResult(true)).Verifiable(); _gameService.Setup(cs => cs.GetAsync(1)).Returns(Task.FromResult(game)); //act var result = await _gamesController.Delete(1); //assert _gameService.Verify(cs => cs.DeleteAsync(1)); _gameService.Verify(cs => cs.GetAsync(1)); Assert.AreEqual(result.GetType(), typeof(OkResult)); }
public async Task UpdateAsync_CorrectGame_AddToDB() { //arrange BLGame game = new BLGame() { Id = 1, Description = "Description", PublisherId = 1, Name = "Name" }; _gameRepository.Setup(gs => gs.UpdateAsync(It.IsAny <Game>())).Returns(Task.CompletedTask).Verifiable(); _unitOfWork.Setup(gs => gs.SaveAsync()).Returns(Task.CompletedTask).Verifiable(); //act await _gameService.UpdateAsync(game); //assert _gameRepository.Verify(gs => gs.UpdateAsync(It.IsAny <Game>())); _unitOfWork.Verify(uow => uow.SaveAsync()); }
public async Task <IActionResult> Put(int id, [FromBody] BLGame game) { if (id <= 0) { return(NotFound()); } if (game == null || game.PublisherId <= 0 || game.Name.Length == 0) { return(NoContent()); } if (game.Id == 0 && id != 0) { game.Id = id; } await _gameService.UpdateAsync(game); return(Ok()); }