/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); var container = InitializeContainer(); highscores = container.Resolve <HighscoreCollection>(); highscores.LoadHighscores(); Window.Title = "Ball: Buster X"; bbx = container.Resolve <BBX>(); bbx.NoMoreScenes += Exit; }
static void Main(string[] args) { BBX bbx = new BBX(); bbx.Main(args); }