/// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            base.Initialize();

            var container = InitializeContainer();

            highscores = container.Resolve <HighscoreCollection>();
            highscores.LoadHighscores();

            Window.Title = "Ball: Buster X";

            bbx = container.Resolve <BBX>();
            bbx.NoMoreScenes += Exit;
        }
示例#2
0
        static void Main(string[] args)
        {
            BBX bbx = new BBX();

            bbx.Main(args);
        }