public virtual bool LoadSample__UNSAFE__(gxtkSample sample, String path) { Sound sound = BBPsmGame.PsmGame().LoadSound(path); if (sound == null) { return(false); } sample.SetSound(sound); return(true); }
public virtual bool LoadSurface__UNSAFE__(gxtkSurface surface, String path) { Texture2D texture = BBPsmGame.PsmGame().LoadTexture2D(path); if (texture == null) { return(false); } surface.SetTexture(texture); return(true); }
public gxtkGraphics() { _gc = BBPsmGame.PsmGame().GetGraphicsContext(); ImageRect r = _gc.GetViewport(); _width = r.Width; _height = r.Height; //Shaders.... // _simpleShader = new ShaderProgram("/Application/shaders/Simple.cgx"); _textureShader = new ShaderProgram("/Application/shaders/Texture.cgx"); float[] ortho = new float[] { 2.0f / (float)_width, 0.0f, 0.0f, 0.0f, 0.0f, -2.0f / (float)_height, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f }; _simpleShader.SetUniformValue(_simpleShader.FindUniform("WorldViewProj"), ortho); _textureShader.SetUniformValue(_textureShader.FindUniform("WorldViewProj"), ortho); _texUnit = _textureShader.GetUniformTexture(_textureShader.FindUniform("Texture0")); //Vertex buffers... // _vertBuf = new VertexBuffer(MAX_VERTS, VertexFormat.Float2, VertexFormat.UByte4N); _quadBuf = new VertexBuffer(MAX_VERTS, MAX_QUADS * 6, VertexFormat.Float2, VertexFormat.UByte4N, VertexFormat.Float2); ushort[] idxs = new ushort[MAX_QUADS * 6]; for (int i = 0; i < MAX_QUADS; ++i) { idxs[i * 6 + 0] = (ushort)(i * 4); idxs[i * 6 + 1] = (ushort)(i * 4 + 1); idxs[i * 6 + 2] = (ushort)(i * 4 + 2); idxs[i * 6 + 3] = (ushort)(i * 4); idxs[i * 6 + 4] = (ushort)(i * 4 + 2); idxs[i * 6 + 5] = (ushort)(i * 4 + 3); } _quadBuf.SetIndices(idxs); }
public virtual int PlayMusic(String path, int flags) { StopMusic(); _music = BBPsmGame.PsmGame().LoadBgm(path); if (_music == null) { return(-1); } _musicPlayer = _music.CreatePlayer(); if (_musicPlayer == null) { _music = null; return(-1); } _musicPlayer.Loop = (flags & 1) != 0; _musicPlayer.Volume = _musicVolume; _musicPlayer.Play(); return(-1); }