public void MsgPrivateConversation(string text, int dest) { MsgType = BBMsgType.PRIVATE_CONVERSATION; Param1 = text; Param3 = dest; }
public void MsgEat(string reason, int dest) { MsgType = BBMsgType.EAT; Param1 = reason; Param3 = dest; }
public void MsgPrivateMessage(string text, string actualNickName) { MsgType = BBMsgType.PRIVATE_MESSAGE; Param1 = text; //Param3 = dest; if (this.Conversation != null) { if (!this.Conversation.LastTalker.Equals(actualNickName)) { this.Conversation.ChangeLastTalker = true; } else { this.Conversation.ChangeLastTalker = false; } this.Conversation.LastTalker = actualNickName; } }
public void MsgKnock(string reason, int dest) { MsgType = BBMsgType.KNOCK; Param1 = reason; Param3 = dest; }
public void MsgCoffee(string reason, int dest) { MsgType = BBMsgType.COFFEE; Param1 = reason; Param3 = dest; }
public void MsgLeaveConversationPlayer(int id, string reason) { PlayerCarac = new PlayerCarac(); PlayerCarac.ActorID = id; Param1 = reason; MsgType = BBMsgType.LEAVE_CONVERSATION; }
public void MsgShootResponse(ShootResponseDesc resp) { Resp = resp; MsgType = BBMsgType.ACTOR_SHOOT_RESPONSE; }
public void MsgChatHelper(string text, PlayerCarac player, BBMessage message) { MsgType = BBMsgType.CHAT; Conversation = message.Conversation; PlayerCarac = player; Message = text; Param1 = text; }
public void MsgChatPendu(string text, PlayerCarac player, bool alert, BBMessage message) { MsgType = BBMsgType.PENDU; Conversation = message.Conversation; PlayerCarac = player; Message = text; Param1 = text; Param2 = alert; }
public void MsgChat(string text, PlayerCarac player) { MsgType = BBMsgType.CHAT; PlayerCarac = player; Message = text; Param1 = text; }
public void MsgChatVDM(string text, PlayerCarac player, bool displayMessage, BBMessage message) { MsgType = BBMsgType.VDM; Conversation = message.Conversation; PlayerCarac = player; Message = text; Param1 = text; Param2 = displayMessage; }
public void MsgNoLogin(string reason) { MsgType = BBMsgType.NO_LOGIN; Param1 = reason; }
public void MsgOkLogin(int id) { PlayerCarac.ActorID = id; MsgType = BBMsgType.OK_LOGIN; }
public void MsgAskLogin(PlayerCarac carac, string version) { PlayerCarac = carac; MsgType = BBMsgType.ASK_LOGIN; Param1 = version; }
public void MsgAddPlayer(Player player, bool newplayer) { PlayerCarac = player.Carac; ActorInfo = player.Info; Param2 = newplayer; MsgType = BBMsgType.ADD_PLAYER; }
public void MsgChatBash(string text, PlayerCarac player, bool toDisplay, BBMessage message) { MsgType = BBMsgType.BASH; Conversation = message.Conversation; PlayerCarac = player; Message = text; Param1 = text; Param2 = toDisplay; }
public void MsgJoinConversationPlayer(Player player, bool newplayer) { PlayerCarac = player.Carac; ActorInfo = player.Info; Param2 = newplayer; MsgType = BBMsgType.JOIN_CONVERSATION; }
public void MsgTypingMsg(bool isTypingNow) { MsgType = BBMsgType.TYPING_MSG; Param2 = isTypingNow; }
public void MsgDelPlayer(int id, string reason) { PlayerCarac = new PlayerCarac(); PlayerCarac.ActorID = id; Param1 = reason; MsgType = BBMsgType.DEL_PLAYER; }
// Message creation public void MsgActorShoot(ShootDescription shoot) { Shoot = shoot; MsgType = BBMsgType.ACTOR_SHOOT; }