示例#1
0
        private bool HandleJoystickAxisScan(ScanResult result)
        {
            //	The axis is negative when the timeout has been reached or the scan has been canceled
            if (result.joystickAxis >= 0)
            {
                m_axisConfig.SetAnalogAxis(m_joystick, result.joystickAxis);
            }

            m_image.overrideSprite = m_normalState;
            m_keyDescription.text  = m_axisNames[m_axisConfig.axis];
            return(true);
        }
示例#2
0
    private bool HandleJoystickAxisScan(ScanResult result)
    {
        //  The axis is negative when the timeout has been reached or the scan has been canceled
        if (result.joystickAxis >= 0)
        {
            _axisConfig.SetAnalogAxis(_joystick, result.joystickAxis);
        }

        _image.color         = _normalState;
        _keyDescription.text = _axisNames[_axisConfig.axis];
        return(true);
    }