public void GetInfoAboutObj(AxeBehaviour obj)
 {
     AxeHJ        = obj.GetComponent <HingeJoint2D>();
     ObjectRB     = obj.GetComponent <Rigidbody2D>();
     AxeCollider  = obj.GetComponent <PolygonCollider2D>();
     AxeBehaviour = obj;
 }
示例#2
0
 public Troll()
 {
     weapon = new AxeBehaviour();
 }