public void TestDragonBreathOfFireAttackSound(GameHud material) { var buttonSpecialAttack = new InteractiveButton(CreateTheme(material), drawArea); AvatarSpecialAttackSoundSelector.PlaySpecialAttackSound(buttonSpecialAttack); }
private void StartSpecialAttackA() { Player.Current.Avatar.SpecialAttackAIsActivated = true; ActivateSpecialAttackA(Player.Current.Avatar); AvatarSpecialAttackSoundSelector.PlaySpecialAttackSound(buttonSpecialAttackA); }