public async Task <IActionResult> PutPrix(int id, Prix prix) { if (id != prix.Id_Prix) { return(BadRequest()); } _context.Entry(prix).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PrixExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutEleve(string id, Eleve eleve) { if (id != eleve.Cin_Eleve) { return(BadRequest()); } _context.Entry(eleve).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!EleveExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutMoniteur(string id, Moniteur moniteur) { if (id != moniteur.Cin_Moniteur) { return(BadRequest()); } _context.Entry(moniteur).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!MoniteurExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutSeance(int id, Seance seance) { if (id != seance.Id_Seance) { return(BadRequest()); } _context.Entry(seance).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!SeanceExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutVoiture(string id, Voiture voiture) { if (id != voiture.Immatriculation) { return(BadRequest()); } _context.Entry(voiture).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!VoitureExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutExamen(int id, Examen examen) { if (id != examen.Id_Examen) { return(BadRequest()); } _context.Entry(examen).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ExamenExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }