public static AutoUpdateMsgNode Create() { AutoUpdateMsgNode ret = new AutoUpdateMsgNode(); ret.autoUpdateState = -1; ret.errType = -1; ret.errStatus = 0; return(ret); }
private void AddChgState(AutoUpdateState state) { AutoUpdateMsgNode node = AutoUpdateMsgNode.Create(); node.autoUpdateState = (int)state; lock (m_Lock) { m_StateMsgList.AddLast(node); } }
private void AddErrMsg(AutoUpdateErrorType errType, int errStatus) { AutoUpdateMsgNode node = AutoUpdateMsgNode.Create(); node.errType = (int)errType; node.errStatus = errStatus; lock (m_Lock) { m_StateMsgList.AddLast(node); } }