void OnRenderObject()
        {
            if (MyAutoTileMap == null)
            {
                MyAutoTileMap = GetComponent <AutoTileMap>();
            }

            if (MyAutoTileMap != null)
            {
                if (!MyAutoTileMap.IsInitialized)
                {
                    if (MyAutoTileMap.CanBeInitialized())
                    {
                        MyAutoTileMap.LoadMap();
                    }
                }
            }
        }