示例#1
0
        private string AutoSaveModeToString(AutoSaveMode mode)
        {
            switch ((int)mode)
            {
            default:
            case 0:
                return("none");

            case 1:
                return("recognized");

            case 2:
                return("rejected");

            case 3:
                return("all");
            }
        }
        private string AutoSaveModeToString(AutoSaveMode mode)
        {
            switch ((int)mode)
            {
                default:
                case 0:
                    return "none";

                case 1:
                    return "recognized";

                case 2:
                    return "rejected";

                case 3:
                    return "all";
            }
        }
        private bool TryParse(string s, out AutoSaveMode mode)
        {
            bool success = false;
            mode = AutoSaveMode.None;

            if (s.Contains("none"))
                success = true;
            if (s.Contains("recognized"))
            {
                mode |= AutoSaveMode.Recognized;
                success = true;
            }
            if (s.Contains("rejected"))
            {
                mode |= AutoSaveMode.Rejected;
                success = true;
            }
            return success;
        }
示例#4
0
        private bool TryParse(string s, out AutoSaveMode mode)
        {
            bool success = false;

            mode = AutoSaveMode.None;

            if (s.Contains("none"))
            {
                success = true;
            }
            if (s.Contains("recognized"))
            {
                mode   |= AutoSaveMode.Recognized;
                success = true;
            }
            if (s.Contains("rejected"))
            {
                mode   |= AutoSaveMode.Rejected;
                success = true;
            }
            return(success);
        }
示例#5
0
文件: FrmSpRec.cs 项目: ewin66/SP-REC
        private void rbAutoSave_CheckedChanged(object sender, EventArgs e)
        {
            RadioButton        rb;
            SpeechRecognizer53 reco53;

            if (((rb = sender as RadioButton) == null) || ((reco53 = reco as SpeechRecognizer53) == null))
            {
                return;
            }

            string       sMode = rb.Text.ToLower();
            AutoSaveMode mode  = AutoSaveMode.None;

            if (sMode.Contains("recognized"))
            {
                mode |= AutoSaveMode.Recognized;
            }
            if (sMode.Contains("rejected"))
            {
                mode |= AutoSaveMode.Rejected;
            }

            reco53.AutoSaveMode = mode;
        }
示例#6
0
	public static void StartAutoSaveMode()
	{
		SteamDSConfig.SetServerStatus(0);
		GameObject gameObject = new GameObject("GameAutoSave");
		AutoSaveMode autoSaveMode = gameObject.AddComponent<AutoSaveMode>();
	}