internal static MemoryFileSystem GenerateCodeInto(this string testName, MemoryFileSystem fileSystem, Settings settings) { // copy the whole input directory into the memoryfilesystem. fileSystem.CopyFolder("Resource", testName, ""); // find the appropriately named .yaml or .json file for the swagger. foreach (var ext in new[] { ".yaml", ".json", ".md" }) { var name = testName + ext; if (fileSystem.FileExists(name)) { settings.Input = name; } } if (string.IsNullOrWhiteSpace(settings.Input)) { throw new Exception($"Can't find swagger file ${testName} [.yaml] [.json] [.md]"); } var plugin = ExtensionsLoader.GetPlugin(); var modeler = ExtensionsLoader.GetModeler(); var codeModel = modeler.Build(); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.AfterModelCreation, codeModel); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.BeforeLoadingLanguageSpecificModel, codeModel); using (plugin.Activate()) { // load model into language-specific code model codeModel = plugin.Serializer.Load(codeModel); // we've loaded the model, run the extensions for after it's loaded codeModel = AutoRestController.RunExtensions(Trigger.AfterLoadingLanguageSpecificModel, codeModel); // apply language-specific tranformation (more than just language-specific types) // used to be called "NormalizeClientModel" . codeModel = plugin.Transformer.TransformCodeModel(codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.AfterLanguageSpecificTransform, codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.BeforeGeneratingCode, codeModel); // Generate code from CodeModel. plugin.CodeGenerator.Generate(codeModel).GetAwaiter().GetResult(); } return(fileSystem); }
internal static MemoryFileSystem GenerateCodeInto(this string inputFile, MemoryFileSystem fileSystem, Settings settings) { string fileName = Path.GetFileName(inputFile); // If inputFile does not contain a path use the local Resource folder if (inputFile == fileName) { fileSystem.Copy(Path.Combine("Resource", inputFile)); } else { fileSystem.Copy(inputFile); } settings.Input = fileName; var plugin = ExtensionsLoader.GetPlugin(); var modeler = ExtensionsLoader.GetModeler(); var codeModel = modeler.Build(); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.AfterModelCreation, codeModel); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.BeforeLoadingLanguageSpecificModel, codeModel); using (plugin.Activate()) { // load model into language-specific code model codeModel = plugin.Serializer.Load(codeModel); // we've loaded the model, run the extensions for after it's loaded codeModel = AutoRestController.RunExtensions(Trigger.AfterLoadingLanguageSpecificModel, codeModel); // apply language-specific tranformation (more than just language-specific types) // used to be called "NormalizeClientModel" . codeModel = plugin.Transformer.TransformCodeModel(codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.AfterLanguageSpecificTransform, codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.BeforeGeneratingCode, codeModel); // Generate code from CodeModel. plugin.CodeGenerator.Generate(codeModel).GetAwaiter().GetResult(); } return(fileSystem); }
private static void GenerateCodeInto(Action <IEnumerable <LogMessage> > processMessages) { using (NewContext) { var plugin = ExtensionsLoader.GetPlugin(); var modeler = ExtensionsLoader.GetModeler(); var messages = new List <LogMessage>(); Logger.Instance.AddListener(new SignalingLogListener(Category.Info, message => messages.Add(message))); try { var codeModel = modeler.Build(); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.AfterModelCreation, codeModel); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.BeforeLoadingLanguageSpecificModel, codeModel); using (plugin.Activate()) { // load model into language-specific code model codeModel = plugin.Serializer.Load(codeModel); // we've loaded the model, run the extensions for after it's loaded codeModel = AutoRestController.RunExtensions(Trigger.AfterLoadingLanguageSpecificModel, codeModel); // apply language-specific tranformation (more than just language-specific types) // used to be called "NormalizeClientModel" . codeModel = plugin.Transformer.TransformCodeModel(codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.AfterLanguageSpecificTransform, codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.BeforeGeneratingCode, codeModel); // Generate code from CodeModel. plugin.CodeGenerator.Generate(codeModel).GetAwaiter().GetResult(); } } finally { processMessages(messages); } } }
internal static MemoryFileSystem GenerateCodeInto(this string inputDir, MemoryFileSystem fileSystem, Settings settings) { fileSystem.Copy(Path.Combine("Resource", inputDir)); var fileExt = (File.Exists(Path.Combine("Resource", Path.Combine(inputDir, inputDir + ".yaml"))) ? ".yaml" : ".json"); settings.Input = Path.Combine("Resource", Path.Combine(inputDir, inputDir + fileExt)); var plugin = ExtensionsLoader.GetPlugin(); var modeler = ExtensionsLoader.GetModeler(); var codeModel = modeler.Build(); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.AfterModelCreation, codeModel); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.BeforeLoadingLanguageSpecificModel, codeModel); using (plugin.Activate()) { // load model into language-specific code model codeModel = plugin.Serializer.Load(codeModel); // we've loaded the model, run the extensions for after it's loaded codeModel = AutoRestController.RunExtensions(Trigger.AfterLoadingLanguageSpecificModel, codeModel); // apply language-specific tranformation (more than just language-specific types) // used to be called "NormalizeClientModel" . codeModel = plugin.Transformer.TransformCodeModel(codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.AfterLanguageSpecificTransform, codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.BeforeGeneratingCode, codeModel); // Generate code from CodeModel. plugin.CodeGenerator.Generate(codeModel).GetAwaiter().GetResult(); } return(fileSystem); }
private static MemoryFileSystem GenerateCodeInto(MemoryFileSystem fileSystem, Settings settings) { var plugin = ExtensionsLoader.GetPlugin(); var modeler = ExtensionsLoader.GetModeler(); var codeModel = modeler.Build(); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.AfterModelCreation, codeModel); // After swagger Parser codeModel = AutoRestController.RunExtensions(Trigger.BeforeLoadingLanguageSpecificModel, codeModel); using (plugin.Activate()) { // load model into language-specific code model codeModel = plugin.Serializer.Load(codeModel); // we've loaded the model, run the extensions for after it's loaded codeModel = AutoRestController.RunExtensions(Trigger.AfterLoadingLanguageSpecificModel, codeModel); // apply language-specific tranformation (more than just language-specific types) // used to be called "NormalizeClientModel" . codeModel = plugin.Transformer.TransformCodeModel(codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.AfterLanguageSpecificTransform, codeModel); // next set of extensions codeModel = AutoRestController.RunExtensions(Trigger.BeforeGeneratingCode, codeModel); // Generate code from CodeModel. plugin.CodeGenerator.Generate(codeModel).GetAwaiter().GetResult(); } return(fileSystem); }