private void AutoMatchUpdated(object sender, AutoMatchEvent e) { foreach (var member in e.Players) { Debug.Log(member.Name); } }
private static void AutoMatchUpdated(object sender, AutoMatchEvent e) { Debug.Log("AutoMatchUpdated -> Status : " + e.Status); foreach (var player in e.Players) { Debug.Log("AutoMatchUpdated -> player : " + player.Name); } }