示例#1
0
	public static IEnumerator MoveTo(this Transform transform, Vector3 target, float duration, Easer ease, AutoDel p_del)
	{
		float elapsed = 0;
		var start = transform.localPosition;
		var range = target - start;
		while (elapsed < duration)
		{
			elapsed = Mathf.MoveTowards(elapsed, duration, Time.deltaTime);
			transform.localPosition = start + range * ease(elapsed / duration);
			yield return 0;
		}
		transform.localPosition = target;
		p_del();
	}
示例#2
0
	public static IEnumerator AltOverFreq(AutoDel p_true, AutoDel p_false, float duration, int freq)
	{
		float elapsed = 0;
		float freqElapsed = 0;
		float freqDuration = duration / freq;
		bool temp = false;
		//Debug.Log ("freq");
		while (elapsed < duration) {
			elapsed = Mathf.MoveTowards (elapsed, duration, Time.deltaTime);
			if (freqElapsed < freqDuration) {
				freqElapsed = Mathf.MoveTowards (freqElapsed, freq, Time.deltaTime);
			} else {
				freqElapsed = 0;
				temp = (temp == false) ? true : false;
				AutoDel call = (temp) ? p_true : p_false;
				call();
				//Debug.Log (temp);
				//Debug.Log("freq");
				//call();
				freqElapsed = Mathf.MoveTowards (freqElapsed, freq, Time.deltaTime);
				yield return 0;
			}
			yield return 0;
		}
	}
示例#3
0
	public static IEnumerator MoveTo(this Transform transform, Vector3 target, float duration, EaseType ease, AutoDel p_del)
	{
		return MoveTo(transform, target, duration, Ease.FromType(ease), p_del);
	}