private void _drawColumn() { var solidColumn = new Solid3d(); solidColumn.Extrude(Region, d, 0); AutoCadHelper.AppendAndAddToTransaction(solidColumn); }
private void _drawBeam() { const double angle = (Math.PI / 2); var solidBeam = new Solid3d(); solidBeam.Extrude(Region, d, 0); // Rotate along flange solidBeam.TransformBy(Matrix3d.Rotation(angle, Vector3d.XAxis, Point3d.Origin)); AutoCadHelper.AppendAndAddToTransaction(solidBeam); }
public void DrawBeam(Line line) { AutoCadHelper.Do(_drawBeam); }
public void DrawColumn() { AutoCadHelper.Do(_drawColumn); }