示例#1
0
        private void OnEnable()
        {
            _autoActionController.WireUpEventHandlers();
            _healthManager.WireUpEventHandlers();
            _threatReactionManager.WireUpEventHandlers();

            EnemyCharacterTargetSelector.TargetAssignmentHandler += HandleTargetAssignmentResponse;
        }
        private void OnEnable()
        {
            _selectionHandler.WireUpEventHandlers();
            _fieldMovementController.WireUpEventHandlers();
            _autoActionController.WireUpEventHandlers();
            _healthManager.WireUpEventHandlers();
            _stageMotionEngine.WireUpEventHandlers();

            StatusEventDispatcher.StatusEventHandler += HandleStatusEvent;
            UIEventDispatcher.ButtonEventHandler     += HandleButtonEvent;
        }