public void ChangeIdentityProvider(Dropdown dropdown) { if (dropdown == null) { Debug.LogWarning("Unity missing connection to dropdown element"); return; } identityProvider = (AuthenticationProvider)dropdown.value; if (identityProvider.Equals(AuthenticationProvider.Twitter) || identityProvider.Equals(AuthenticationProvider.Google)) { inputUserSecret.placeholder.GetComponent <Text>().text = identityProvider.Equals(AuthenticationProvider.Twitter) ? "Enter access token secret..." : "Enter id token..."; inputUserSecret.gameObject.SetActive(true); } else { inputUserSecret.gameObject.SetActive(false); } }