public virtual void EnablePlayerControll(bool enable) { nitro.enabled = enable; controller.enabled = enable; //resetTime = Time.time; for (int i = 0; i < smokeParticles.Count; i++) { smokeParticles[i].Play(); } input.enabled = enable; airController.enabled = enable; tricks.enabled = enable; if (enable) { _audioService.EngineEmitterPlay(); } else { _audioService.CarDropEmitterStop(); nitro.stopParticle(); _audioService.EngineEmitterStop(); } _rb.drag = carDrag; isPlayer = enable; MassDiver = controller.wheels[0].wheelCollider.suspensionSpring.spring / 40; }