private void Play() { if (FilePath == null) { return; } if (FilePath != null) { _audioPlayback?.Play(); _trackBarTimer.Start(); } }
public void PlaySelectedAudioFile() { //Play selected audio file //if(AudioControl != null) //{ // AudioControl.PlayAudio(); //} //Trying new method audioPlayback.Play(); }
public bool Play() { if (!audioPlayback.IsInitialized) { return(false); } if (audioPlayback.IsPlaying) { return(false); } // Already at end of timeline? if (sequencer.CursorPosition >= sequencer.TimelineLength) { return(false); } audioPlayback.Seek(sequencer.CursorPosition - MusicTimeOffset); audioPlayback.Play(); cursorUpdateTimer.Start(); Notify(nameof(IsPlaying)); return(true); }
public void MoverBase(Movement movement) { if (encendido == false) { return; } if (Main.Instancia.PracticaIniciada == false) { return; } Vector3 posC1 = new Vector3(cuchillaPos1); Vector3 posC2 = new Vector3(cuchillaPos2); Vector3 posTorno = new Vector3(baseTornoPos); switch (movement) { case Movement.Backward: posC1.Z += speed; posC2.Z += speed; posTorno.Z += speed; break; case Movement.Forward: posC1.Z -= speed; posC2.Z -= speed; posTorno.Z -= speed; break; case Movement.Left: posC1.X -= speed; posC2.X -= speed; posTorno.X -= speed; break; case Movement.Right: posC1.X += speed; posC2.X += speed; posTorno.X += speed; break; } if (Main.Instancia.Escena.Pieza.ChequearCollision(posC1) || Main.Instancia.Escena.Pieza.ChequearCollision(posC2)) { speed = Main.Instancia.Escena.Pieza.Material.Resistencia / 350; AudioPlayback.Play("rebajado.mp3"); Vector3 v = new Vector3(cuchillaPos1); v.Scale(scale); Main.Instancia.Escena.AddGenerator(new ChispaGenerator(v)); } else { counterSpeed++; if (counterSpeed == 22) { counterSpeed = 0; speed = speedBase; } //if (movement == Movement.Left || movement == Movement.Right) //{ // Controladora.Instancia.CleanGenerator(); //} } if (movement == Movement.Left || movement == Movement.Right) { Main.Instancia.Escena.ClearGenerator(); } if (movement == Movement.Backward) { Main.Instancia.Escena.CleanGenerator(); AudioPlayback.StopSound("rebajado.mp3"); } if (posTorno.Z < 2.37f && posTorno.Z > 0.06f && // aki se dan los topes (movement == Movement.Forward || movement == Movement.Backward)) { baseTornoPos.Z = posTorno.Z; cuchillaPos1.Z = posC1.Z; cuchillaPos2.Z = posC2.Z; } if (posTorno.X > -5.84 && posTorno.X < 3.25f && (movement == Movement.Left || movement == Movement.Right)) { baseTornoPos.X = posTorno.X; cuchillaPos1.X = posC1.X; cuchillaPos2.X = posC2.X; } if (posC1.Y < 0.1f)// para que no parta la pieza { return; } Main.Instancia.Escena.Pieza.RebajarPieza(cuchillaPos1); Main.Instancia.Escena.Pieza.RebajarPieza(cuchillaPos2); }
public MainViewModel() { if (IsInDesignMode) { // Code runs in Blend --> create design time data. Title = _title; NeteaseUrl = "http://music.163.com/#/my/m/music/playlist?id=6435531"; SongCollection.Add(new Song() { Title = new Title("Clover Heart's"), Artists = new Artists(new string[] { "榊原ゆい", "榊原ゆい" }), Album = new Album("Boommmmm", "http://p4.music.126.net/n189nEFRefNaucKD8akNQw==/7886796906449604.jpg"), }); SongCollection.Add(new Song() { Title = new Title("Clover Heart's"), Artists = new Artists(new string[] { "榊原ゆい" }), Album = new Album("Boommmmm", "http://p4.music.126.net/n189nEFRefNaucKD8akNQw==/7886796906449604.jpg"), }); SongCollection.Add(new Song() { Title = new Title("Clover Heart's"), Artists = new Artists(new string[] { "榊原ゆい" }), Album = new Album("Boommmmm", "http://p4.music.126.net/n189nEFRefNaucKD8akNQw==/7886796906449604.jpg"), }); SelectedSong = SongCollection.First(); } else { // Code runs "for real" Title = _title; NeteaseUrl = "http://music.163.com/playlist?id=6435531"; Progress = 0; audioPlayback = new AudioPlayback(); audioPlayback.Volume = Volume; audioPlayback.EndCallback += (handle, channel, data, user) => { int index = -1; if ((index = SongCollection.IndexOf(CurrentPlaySong)) != -1) { ListenCommand.Execute(SongCollection.ElementAt((index + 1) % SongCollection.Count)); } else { audioPlayback.Stop(); NowPlaying = ""; CurrentPlaySong.PlayProgress = 0; CurrentPlaySong.PlayStatus = PlayStatus.Play; timer.Enabled = false; timer.Stop(); } }; timer.Tick += (sender, args) => { Title = string.Format("{0}/{1} - {2}", audioPlayback.CurrentLength, audioPlayback.TotalLength, _title); RaisePropertyChanged("Title"); CurrentPlaySong.PlayProgress = audioPlayback.Progress; }; GetSongsCommand = new RelayCommand(async() => { if (string.IsNullOrWhiteSpace(NeteaseUrl)) { return; } var id = ""; var urlType = ""; var reg = new Regex(@".*/(.*?)\?id=(\d*)").Match(NeteaseUrl); if (reg.Success) { urlType = reg.Groups[1].Value; id = reg.Groups[2].Value; SongCollection.Clear(); switch (urlType) { case "album": foreach (var song in await NeteaseUtil.GetSongsFromAlbum(id)) { SongCollection.Add(song); RaisePropertyChanged("TotalCount"); } break; case "artist": foreach (var song in await NeteaseUtil.GetSongsFromArtist(id)) { SongCollection.Add(song); RaisePropertyChanged("TotalCount"); } break; case "playlist": foreach (var song in await NeteaseUtil.GetSongsFromPlaylist(id)) { SongCollection.Add(song); RaisePropertyChanged("TotalCount"); } break; case "song": foreach (var song in await NeteaseUtil.GetSongDetail(id)) { SongCollection.Add(song); RaisePropertyChanged("TotalCount"); } break; } } else { SongCollection.Clear(); foreach (var song in await NeteaseUtil.SearchSongs(NeteaseUrl)) { SongCollection.Add(song); RaisePropertyChanged("TotalCount"); } } }); PlaylistDownloadCommand = new RelayCommand <Song>((song) => { SelectedSong = song; if (string.IsNullOrWhiteSpace(SongTrackUrl)) { return; } var downloader = new DownloadUtils(); downloader.DownloadProgressChanged += (sender, args) => { song.DownProgress = args.ProgressPercentage; BytesReceived = args.BytesReceived.ToString(); TotalBytesToReceive = args.TotalBytesToReceive.ToString(); }; downloader.DownloadFileCompleted += (sender, args) => { if (DownloadNext) { int index = -1; if ((index = SongCollection.IndexOf(song)) != -1 && index + 1 < SongCollection.Count) { PlaylistDownloadCommand.Execute(SongCollection.ElementAt(index + 1)); } } else { BytesReceived = "0"; TotalBytesToReceive = "0"; } }; downloader.Get(SongTrackUrl, Path.Combine("music", FileUtils.GetSafeFileName(song.SongFileName))); }); ListenCommand = new RelayCommand <Song>((song) => { SelectedSong = song; if (string.IsNullOrWhiteSpace(SongTrackUrl)) { return; } if (song.PlayStatus == PlayStatus.Play) { if (CurrentPlaySong != null && CurrentPlaySong != song) { audioPlayback.Stop(); CurrentPlaySong.PlayProgress = 0; CurrentPlaySong.PlayStatus = PlayStatus.Play; } audioPlayback.Load(SongTrackUrl); audioPlayback.Play(); CurrentPlaySong = song; NowPlaying = string.Format("Now Playing {0} - {1}", song.Artists, song.Title); timer.Enabled = true; timer.Start(); song.PlayProgress = 0; song.PlayStatus = PlayStatus.Stop; } else { audioPlayback.Stop(); NowPlaying = ""; song.PlayStatus = PlayStatus.Play; song.PlayProgress = 0; timer.Enabled = false; timer.Stop(); } }); OpenUrlCommand = new RelayCommand <string>((link) => { System.Diagnostics.Process.Start(link); }); CopyUrlCommand = new RelayCommand <string>((link) => { Clipboard.SetText(link); }); WindowClosing = new RelayCommand(() => { Properties.Settings.Default.Save(); }); } }