示例#1
0
    void PlayNew(ref bool code, AudioManager.SoundLevel1 reference, AudioManager.SoundLevel1 newSound1, AudioManager.SoundLevel1 newSound2, ref bool boolean1, ref bool boolean2)
    {
        if (code)
        {
            manager.Loop((int)reference, false);
            boolean1 = true;
            code     = false;
        }

        if (!manager.IsPlaying((int)reference) && boolean1)
        {
            manager.Play((int)reference);
            manager.Play((int)newSound1);
            boolean1 = false;
            boolean2 = true;
        }

        if (!manager.IsPlaying((int)reference) && boolean2)
        {
            manager.Loop((int)reference, true);
            manager.Play((int)reference);
            manager.Play((int)newSound2);
            boolean2 = false;
        }
    }
示例#2
0
    void PlayEnding(KeyCode code, AudioManager.SoundLevel1 reference, AudioManager.SoundLevel1 newSound, ref bool boolean)
    {
        if (Input.GetKeyDown(code))
        {
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_COMPLETE1, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_COMPLETE2, false);

            manager.Loop((int)reference, false);
            boolean = true;
        }

        if (!manager.IsPlaying((int)reference) && boolean)
        {
            //manager.Loop(reference, true);
            //manager.Play(reference);
            manager.Play((int)newSound);
            boolean = false;
        }
    }
示例#3
0
    void PlayEnding(AudioManager.SoundLevel1 reference, AudioManager.SoundLevel1 newSound, ref bool boolean)
    {
        if (level9Finished)
        {
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_COMPLETE1, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_COMPLETE2, false);

            manager.Loop((int)reference, false);
            boolean        = true;
            level9Finished = false;
        }

        if (!manager.IsPlaying((int)reference) && boolean)
        {
            //manager.Loop(reference, true);
            //manager.Play(reference);
            manager.Play((int)newSound);
            boolean = false;
        }
    }
示例#4
0
    void PlayGeneral(AudioManager.SoundLevel1 reference, AudioManager.SoundLevel1 newSound1, AudioManager.SoundLevel1 newSound2, ref bool boolean1, ref bool boolean2)
    {
        if (level8Finished)
        {
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_11, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_21, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_31, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_41, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_51, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_61, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_71, false);

            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_12, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_22, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_32, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_42, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_52, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_62, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_72, false);

            manager.Loop((int)reference, false);
            boolean1       = true;
            level8Finished = false;
        }

        if (!manager.IsPlaying((int)reference) && boolean1)
        {
            manager.Play((int)reference);
            manager.Play((int)newSound1);
            boolean1 = false;
            boolean2 = true;
        }

        if (!manager.IsPlaying((int)reference) && boolean2)
        {
            manager.Loop((int)reference, true);
            manager.Play((int)reference);
            manager.Play((int)newSound2);
            boolean2 = false;
        }
    }
示例#5
0
    void PlayGeneral(KeyCode code, AudioManager.SoundLevel1 reference, AudioManager.SoundLevel1 newSound1, AudioManager.SoundLevel1 newSound2, ref bool boolean1, ref bool boolean2)
    {
        if (Input.GetKeyDown(code))
        {
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_11, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_21, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_31, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_41, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_51, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_61, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_71, false);

            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_12, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_22, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_32, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_42, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_52, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_62, false);
            manager.Loop((int)AudioManager.SoundLevel1.SOUND_LEVEL1_72, false);

            manager.Loop((int)reference, false);
            boolean1 = true;
        }

        if (!manager.IsPlaying((int)reference) && boolean1)
        {
            manager.Play((int)reference);
            manager.Play((int)newSound1);
            boolean1 = false;
            boolean2 = true;
        }

        if (!manager.IsPlaying((int)reference) && boolean2)
        {
            manager.Loop((int)reference, true);
            manager.Play((int)reference);
            manager.Play((int)newSound2);
            boolean2 = false;
        }
    }