public async Task <Result> UpdateAsync(AudioLogic audio, UserLogic user) { try { if (user.IsAdmin || user.UploadedCourses.Contains(audio.Course)) { var audioDb = mapper.Map <AudioLogic, AudioDb>(audio); await dbmanager.UpdateAsync(audioDb); return(Result.Ok()); } else { return(Result.Fail("Unauthorized")); } } catch (DbUpdateConcurrencyException e) { return(Result.Fail(e.Message)); } catch (DbUpdateException e) { return(Result.Fail(e.Message)); } catch (DbEntityValidationException e) { return(Result.Fail(e.Message)); } catch (Exception) { return(Result.Fail("Exception")); } }
void Start() { //gameObject.GetComponentInChildren<ParticleSystem>().Stop(); startPos = transform.position; gameLogic = FindObjectOfType <GameLogic>(); audioLogic = FindObjectOfType <AudioLogic>(); }
public void AudioLogicTest() { AudioLogic audioLogic = new AudioLogic(null); Task.Run(() => audioLogic.StartAudioAlgorithm()); audioLogic._AlgorithmCanceled = true; }
// Start is called before the first frame update void Start() { audioLogic = GetComponent <AudioLogic>(); allCoins = GameObject.FindGameObjectsWithTag("Coin").Length; winText.enabled = false; UpdateText(true); print(allCoins); }
private void Start() { Time.timeScale = 1; score = 0; distance = 0; speed = 5; characterLogic = FindObjectOfType <CharacterLogic>(); enemyGenerator = FindObjectOfType <EnemyGenerator>(); gemGenerator = FindObjectOfType <GemGenerator>(); audioLogic = FindObjectOfType <AudioLogic>(); if (PlayerPrefs.HasKey("HighScore")) { highScore = PlayerPrefs.GetFloat("HighScore", 0); } GameOverPanel.SetActive(false); }
public async Task <Result> AddAsync(AudioLogic audio, UserLogic user) { try { if (user.UploadedCourses.Contains(audio.Course) || user.IsAdmin) { var course = audio.Course; audio.Content = Guid.NewGuid().ToString(); audio.Id = Guid.NewGuid().ToString(); var audioDb = mapper.Map <AudioLogic, AudioDb>(audio); var result = await dbmanager.AddAsync(audioDb); return(Result.Ok()); } else { return(Result.Fail("Unauthorized")); } } catch (DbUpdateConcurrencyException e) { return(Result.Fail(e.Message)); } catch (DbUpdateException e) { return(Result.Fail(e.Message)); } catch (DbEntityValidationException e) { return(Result.Fail(e.Message)); } catch (Exception) { return(await Task.FromResult(Result.Fail("Exception"))); } }
// Start is called before the first frame update void Start() { m_audioLogic = FindObjectOfType <AudioLogic>(); m_characterController = GetComponent <CharacterController>(); }
// Start is called before the first frame update void Start() { m_audioLogic = FindObjectOfType <AudioLogic>(); EnemyHealth = 60; }
public AudioController(AudioLogic audioLogic, JsonHandler jsonHandler) { _audioLogic = audioLogic; _jsonHandler = jsonHandler; }
private void Start() { audioLogic = FindObjectOfType <AudioLogic>(); }