public Mixer() { BuildAUGraph(); _converter = AudioConverter.Create(MixerNode.GetAudioFormat(AudioUnitScopeType.Output), AudioStreamBasicDescription.CreateLinearPCM()); Metronome.Instance.TempoChanged += TempoChanged; _countOff = new PitchStream(StreamInfoProvider.GetDefault(), null); _countOff.IntervalLoop = new SampleIntervalLoop(_countOff, new double[] { 1 }); _countOff.AddFrequency("A4"); }
public static bool Convert(string input, string output, AudioFormatType targetFormat, AudioFileType containerType, Microsoft.Xna.Framework.Content.Pipeline.Audio.ConversionQuality quality) { CFUrl source = CFUrl.FromFile(input); CFUrl dest = CFUrl.FromFile(output); var dstFormat = new AudioStreamBasicDescription(); var sourceFile = AudioFile.Open(source, AudioFilePermission.Read); AudioFormatType outputFormat = targetFormat; // get the source data format var srcFormat = (AudioStreamBasicDescription)sourceFile.DataFormat; var outputSampleRate = 0; switch (quality) { case Microsoft.Xna.Framework.Content.Pipeline.Audio.ConversionQuality.Low: outputSampleRate = (int)Math.Max(8000, srcFormat.SampleRate / 2); break; default: outputSampleRate = (int)Math.Max(8000, srcFormat.SampleRate); break; } dstFormat.SampleRate = (outputSampleRate == 0 ? srcFormat.SampleRate : outputSampleRate); // set sample rate if (outputFormat == AudioFormatType.LinearPCM) { // if the output format is PC create a 16-bit int PCM file format description as an example dstFormat.Format = outputFormat; dstFormat.ChannelsPerFrame = srcFormat.ChannelsPerFrame; dstFormat.BitsPerChannel = 16; dstFormat.BytesPerPacket = dstFormat.BytesPerFrame = 2 * dstFormat.ChannelsPerFrame; dstFormat.FramesPerPacket = 1; dstFormat.FormatFlags = AudioFormatFlags.LinearPCMIsPacked | AudioFormatFlags.LinearPCMIsSignedInteger; } else { // compressed format - need to set at least format, sample rate and channel fields for kAudioFormatProperty_FormatInfo dstFormat.Format = outputFormat; dstFormat.ChannelsPerFrame = (outputFormat == AudioFormatType.iLBC ? 1 : srcFormat.ChannelsPerFrame); // for iLBC num channels must be 1 // use AudioFormat API to fill out the rest of the description var fie = AudioStreamBasicDescription.GetFormatInfo(ref dstFormat); if (fie != AudioFormatError.None) { return(false); } } var converter = AudioConverter.Create(srcFormat, dstFormat); converter.InputData += HandleInputData; // if the source has a cookie, get it and set it on the Audio Converter ReadCookie(sourceFile, converter); // get the actual formats back from the Audio Converter srcFormat = converter.CurrentInputStreamDescription; dstFormat = converter.CurrentOutputStreamDescription; // if encoding to AAC set the bitrate to 192k which is a nice value for this demo // kAudioConverterEncodeBitRate is a UInt32 value containing the number of bits per second to aim for when encoding data if (dstFormat.Format == AudioFormatType.MPEG4AAC) { uint outputBitRate = 192000; // 192k // ignore errors as setting may be invalid depending on format specifics such as samplerate try { converter.EncodeBitRate = outputBitRate; } catch { } // get it back and print it out outputBitRate = converter.EncodeBitRate; } // create the destination file var destinationFile = AudioFile.Create(dest, containerType, dstFormat, AudioFileFlags.EraseFlags); // set up source buffers and data proc info struct afio = new AudioFileIO(32768); afio.SourceFile = sourceFile; afio.SrcFormat = srcFormat; if (srcFormat.BytesPerPacket == 0) { // if the source format is VBR, we need to get the maximum packet size // use kAudioFilePropertyPacketSizeUpperBound which returns the theoretical maximum packet size // in the file (without actually scanning the whole file to find the largest packet, // as may happen with kAudioFilePropertyMaximumPacketSize) afio.SrcSizePerPacket = sourceFile.PacketSizeUpperBound; // how many packets can we read for our buffer size? afio.NumPacketsPerRead = afio.SrcBufferSize / afio.SrcSizePerPacket; // allocate memory for the PacketDescription structures describing the layout of each packet afio.PacketDescriptions = new AudioStreamPacketDescription [afio.NumPacketsPerRead]; } else { // CBR source format afio.SrcSizePerPacket = srcFormat.BytesPerPacket; afio.NumPacketsPerRead = afio.SrcBufferSize / afio.SrcSizePerPacket; // allocate memory for the PacketDescription structures describing the layout of each packet afio.PacketDescriptions = new AudioStreamPacketDescription [afio.NumPacketsPerRead]; } // set up output buffers int outputSizePerPacket = dstFormat.BytesPerPacket; // this will be non-zero if the format is CBR const int theOutputBufSize = 32768; var outputBuffer = Marshal.AllocHGlobal(theOutputBufSize); AudioStreamPacketDescription[] outputPacketDescriptions = null; if (outputSizePerPacket == 0) { // if the destination format is VBR, we need to get max size per packet from the converter outputSizePerPacket = (int)converter.MaximumOutputPacketSize; } // allocate memory for the PacketDescription structures describing the layout of each packet outputPacketDescriptions = new AudioStreamPacketDescription [theOutputBufSize / outputSizePerPacket]; int numOutputPackets = theOutputBufSize / outputSizePerPacket; // if the destination format has a cookie, get it and set it on the output file WriteCookie(converter, destinationFile); // write destination channel layout if (srcFormat.ChannelsPerFrame > 2) { WriteDestinationChannelLayout(converter, sourceFile, destinationFile); } long totalOutputFrames = 0; // used for debugging long outputFilePos = 0; AudioBuffers fillBufList = new AudioBuffers(1); bool error = false; // loop to convert data while (true) { // set up output buffer list fillBufList [0] = new AudioBuffer() { NumberChannels = dstFormat.ChannelsPerFrame, DataByteSize = theOutputBufSize, Data = outputBuffer }; // convert data int ioOutputDataPackets = numOutputPackets; var fe = converter.FillComplexBuffer(ref ioOutputDataPackets, fillBufList, outputPacketDescriptions); // if interrupted in the process of the conversion call, we must handle the error appropriately if (fe != AudioConverterError.None) { error = true; break; } if (ioOutputDataPackets == 0) { // this is the EOF conditon break; } // write to output file var inNumBytes = fillBufList [0].DataByteSize; var we = destinationFile.WritePackets(false, inNumBytes, outputPacketDescriptions, outputFilePos, ref ioOutputDataPackets, outputBuffer); if (we != 0) { error = true; break; } // advance output file packet position outputFilePos += ioOutputDataPackets; if (dstFormat.FramesPerPacket != 0) { // the format has constant frames per packet totalOutputFrames += (ioOutputDataPackets * dstFormat.FramesPerPacket); } else { // variable frames per packet require doing this for each packet (adding up the number of sample frames of data in each packet) for (var i = 0; i < ioOutputDataPackets; ++i) { totalOutputFrames += outputPacketDescriptions [i].VariableFramesInPacket; } } } Marshal.FreeHGlobal(outputBuffer); if (!error) { // write out any of the leading and trailing frames for compressed formats only if (dstFormat.BitsPerChannel == 0) { // our output frame count should jive with WritePacketTableInfo(converter, destinationFile); } // write the cookie again - sometimes codecs will update cookies at the end of a conversion WriteCookie(converter, destinationFile); } converter.Dispose(); destinationFile.Dispose(); sourceFile.Dispose(); return(true); }
bool DoConvertFile(CFUrl sourceURL, NSUrl destinationURL, AudioFormatType outputFormat, double outputSampleRate) { AudioStreamBasicDescription dstFormat = new AudioStreamBasicDescription(); // in this sample we should never be on the main thread here Debug.Assert(!NSThread.IsMain); // transition thread state to State::Running before continuing AppDelegate.ThreadStateSetRunning(); Debug.WriteLine("DoConvertFile"); // get the source file var sourceFile = AudioFile.Open(sourceURL, AudioFilePermission.Read); // get the source data format var srcFormat = (AudioStreamBasicDescription)sourceFile.DataFormat; // setup the output file format dstFormat.SampleRate = (outputSampleRate == 0 ? srcFormat.SampleRate : outputSampleRate); // set sample rate if (outputFormat == AudioFormatType.LinearPCM) { // if the output format is PC create a 16-bit int PCM file format description as an example dstFormat.Format = outputFormat; dstFormat.ChannelsPerFrame = srcFormat.ChannelsPerFrame; dstFormat.BitsPerChannel = 16; dstFormat.BytesPerPacket = dstFormat.BytesPerFrame = 2 * dstFormat.ChannelsPerFrame; dstFormat.FramesPerPacket = 1; dstFormat.FormatFlags = AudioFormatFlags.LinearPCMIsPacked | AudioFormatFlags.LinearPCMIsSignedInteger; } else { // compressed format - need to set at least format, sample rate and channel fields for kAudioFormatProperty_FormatInfo dstFormat.Format = outputFormat; dstFormat.ChannelsPerFrame = (outputFormat == AudioFormatType.iLBC ? 1 : srcFormat.ChannelsPerFrame); // for iLBC num channels must be 1 // use AudioFormat API to fill out the rest of the description var fie = AudioStreamBasicDescription.GetFormatInfo(ref dstFormat); if (fie != AudioFormatError.None) { Debug.Print("Cannot create destination format {0:x}", fie); AppDelegate.ThreadStateSetDone(); return(false); } } // create the AudioConverter AudioConverterError ce; var converter = AudioConverter.Create(srcFormat, dstFormat, out ce); Debug.Assert(ce == AudioConverterError.None); converter.InputData += EncoderDataProc; // if the source has a cookie, get it and set it on the Audio Converter ReadCookie(sourceFile, converter); // get the actual formats back from the Audio Converter srcFormat = converter.CurrentInputStreamDescription; dstFormat = converter.CurrentOutputStreamDescription; // if encoding to AAC set the bitrate to 192k which is a nice value for this demo // kAudioConverterEncodeBitRate is a UInt32 value containing the number of bits per second to aim for when encoding data if (dstFormat.Format == AudioFormatType.MPEG4AAC) { uint outputBitRate = 192000; // 192k // ignore errors as setting may be invalid depending on format specifics such as samplerate try { converter.EncodeBitRate = outputBitRate; } catch { } // get it back and print it out outputBitRate = converter.EncodeBitRate; Debug.Print("AAC Encode Bitrate: {0}", outputBitRate); } // can the Audio Converter resume conversion after an interruption? // this property may be queried at any time after construction of the Audio Converter after setting its output format // there's no clear reason to prefer construction time, interruption time, or potential resumption time but we prefer // construction time since it means less code to execute during or after interruption time bool canResumeFromInterruption; try { canResumeFromInterruption = converter.CanResumeFromInterruption; Debug.Print("Audio Converter {0} continue after interruption!", canResumeFromInterruption ? "CAN" : "CANNOT"); } catch (Exception e) { // if the property is unimplemented (kAudioConverterErr_PropertyNotSupported, or paramErr returned in the case of PCM), // then the codec being used is not a hardware codec so we're not concerned about codec state // we are always going to be able to resume conversion after an interruption canResumeFromInterruption = false; Debug.Print("CanResumeFromInterruption: {0}", e.Message); } // create the destination file var destinationFile = AudioFile.Create(destinationURL, AudioFileType.CAF, dstFormat, AudioFileFlags.EraseFlags); // set up source buffers and data proc info struct afio = new AudioFileIO(32768); afio.SourceFile = sourceFile; afio.SrcFormat = srcFormat; if (srcFormat.BytesPerPacket == 0) { // if the source format is VBR, we need to get the maximum packet size // use kAudioFilePropertyPacketSizeUpperBound which returns the theoretical maximum packet size // in the file (without actually scanning the whole file to find the largest packet, // as may happen with kAudioFilePropertyMaximumPacketSize) afio.SrcSizePerPacket = sourceFile.PacketSizeUpperBound; // how many packets can we read for our buffer size? afio.NumPacketsPerRead = afio.SrcBufferSize / afio.SrcSizePerPacket; // allocate memory for the PacketDescription structures describing the layout of each packet afio.PacketDescriptions = new AudioStreamPacketDescription [afio.NumPacketsPerRead]; } else { // CBR source format afio.SrcSizePerPacket = srcFormat.BytesPerPacket; afio.NumPacketsPerRead = afio.SrcBufferSize / afio.SrcSizePerPacket; } // set up output buffers int outputSizePerPacket = dstFormat.BytesPerPacket; // this will be non-zero if the format is CBR const int theOutputBufSize = 32768; var outputBuffer = Marshal.AllocHGlobal(theOutputBufSize); AudioStreamPacketDescription[] outputPacketDescriptions = null; if (outputSizePerPacket == 0) { // if the destination format is VBR, we need to get max size per packet from the converter outputSizePerPacket = (int)converter.MaximumOutputPacketSize; // allocate memory for the PacketDescription structures describing the layout of each packet outputPacketDescriptions = new AudioStreamPacketDescription [theOutputBufSize / outputSizePerPacket]; } int numOutputPackets = theOutputBufSize / outputSizePerPacket; // if the destination format has a cookie, get it and set it on the output file WriteCookie(converter, destinationFile); // write destination channel layout if (srcFormat.ChannelsPerFrame > 2) { WriteDestinationChannelLayout(converter, sourceFile, destinationFile); } long totalOutputFrames = 0; // used for debugging long outputFilePos = 0; AudioBuffers fillBufList = new AudioBuffers(1); bool error = false; // loop to convert data Debug.WriteLine("Converting..."); while (true) { // set up output buffer list fillBufList [0] = new AudioBuffer() { NumberChannels = dstFormat.ChannelsPerFrame, DataByteSize = theOutputBufSize, Data = outputBuffer }; // this will block if we're interrupted var wasInterrupted = AppDelegate.ThreadStatePausedCheck(); if (wasInterrupted && !canResumeFromInterruption) { // this is our interruption termination condition // an interruption has occured but the Audio Converter cannot continue Debug.WriteLine("Cannot resume from interruption"); error = true; break; } // convert data int ioOutputDataPackets = numOutputPackets; var fe = converter.FillComplexBuffer(ref ioOutputDataPackets, fillBufList, outputPacketDescriptions); // if interrupted in the process of the conversion call, we must handle the error appropriately if (fe != AudioConverterError.None) { Debug.Print("FillComplexBuffer: {0}", fe); error = true; break; } if (ioOutputDataPackets == 0) { // this is the EOF conditon break; } // write to output file var inNumBytes = fillBufList [0].DataByteSize; var we = destinationFile.WritePackets(false, inNumBytes, outputPacketDescriptions, outputFilePos, ref ioOutputDataPackets, outputBuffer); if (we != 0) { Debug.Print("WritePackets: {0}", we); error = true; break; } // advance output file packet position outputFilePos += ioOutputDataPackets; if (dstFormat.FramesPerPacket != 0) { // the format has constant frames per packet totalOutputFrames += (ioOutputDataPackets * dstFormat.FramesPerPacket); } else { // variable frames per packet require doing this for each packet (adding up the number of sample frames of data in each packet) for (var i = 0; i < ioOutputDataPackets; ++i) { totalOutputFrames += outputPacketDescriptions [i].VariableFramesInPacket; } } } Marshal.FreeHGlobal(outputBuffer); if (!error) { // write out any of the leading and trailing frames for compressed formats only if (dstFormat.BitsPerChannel == 0) { // our output frame count should jive with Debug.Print("Total number of output frames counted: {0}", totalOutputFrames); WritePacketTableInfo(converter, destinationFile); } // write the cookie again - sometimes codecs will update cookies at the end of a conversion WriteCookie(converter, destinationFile); } converter.Dispose(); destinationFile.Dispose(); sourceFile.Dispose(); // transition thread state to State.Done before continuing AppDelegate.ThreadStateSetDone(); return(!error); }
void Convert(string sourceFilePath, string destinationFilePath, AudioFormatType outputFormatType, int?sampleRate = null) { var destinationUrl = NSUrl.FromFilename(destinationFilePath); var sourceUrl = NSUrl.FromFilename(sourceFilePath); // get the source file var name = Path.GetFileNameWithoutExtension(destinationFilePath); using var sourceFile = AudioFile.Open(sourceUrl, AudioFilePermission.Read); var srcFormat = (AudioStreamBasicDescription)sourceFile.DataFormat; var dstFormat = new AudioStreamBasicDescription(); // setup the output file format dstFormat.SampleRate = sampleRate ?? srcFormat.SampleRate; if (outputFormatType == AudioFormatType.LinearPCM) { // if the output format is PCM create a 16 - bit int PCM file format dstFormat.Format = AudioFormatType.LinearPCM; dstFormat.ChannelsPerFrame = srcFormat.ChannelsPerFrame; dstFormat.BitsPerChannel = 16; dstFormat.BytesPerPacket = dstFormat.BytesPerFrame = 2 * dstFormat.ChannelsPerFrame; dstFormat.FramesPerPacket = 1; dstFormat.FormatFlags = AudioFormatFlags.LinearPCMIsPacked | AudioFormatFlags.LinearPCMIsSignedInteger; } else { // compressed format - need to set at least format, sample rate and channel fields for kAudioFormatProperty_FormatInfo dstFormat.Format = outputFormatType; dstFormat.ChannelsPerFrame = srcFormat.ChannelsPerFrame; // for iLBC num channels must be 1 // use AudioFormat API to fill out the rest of the description var afe = AudioStreamBasicDescription.GetFormatInfo(ref dstFormat); Assert.AreEqual(AudioFormatError.None, afe, $"GetFormatInfo: {name}"); } // create the AudioConverter using var converter = AudioConverter.Create(srcFormat, dstFormat, out var ce); Assert.AreEqual(AudioConverterError.None, ce, $"AudioConverterCreate: {name}"); // set up source buffers and data proc info struct var afio = new AudioFileIO(32 * 1024); // 32Kb converter.InputData += (ref int numberDataPackets, AudioBuffers data, ref AudioStreamPacketDescription [] dataPacketDescription) => { return(EncoderDataProc(afio, ref numberDataPackets, data, ref dataPacketDescription)); }; // Some audio formats have a magic cookie associated with them which is required to decompress audio data // When converting audio data you must check to see if the format of the data has a magic cookie // If the audio data format has a magic cookie associated with it, you must add this information to anAudio Converter // using AudioConverterSetProperty and kAudioConverterDecompressionMagicCookie to appropriately decompress the data // http://developer.apple.com/mac/library/qa/qa2001/qa1318.html var cookie = sourceFile.MagicCookie; // if there is an error here, then the format doesn't have a cookie - this is perfectly fine as some formats do not if (cookie?.Length > 0) { converter.DecompressionMagicCookie = cookie; } // get the actual formats back from the Audio Converter srcFormat = converter.CurrentInputStreamDescription; dstFormat = converter.CurrentOutputStreamDescription; // create the destination file using var destinationFile = AudioFile.Create(destinationUrl, AudioFileType.CAF, dstFormat, AudioFileFlags.EraseFlags); // set up source buffers and data proc info struct afio.SourceFile = sourceFile; afio.SrcFormat = srcFormat; if (srcFormat.BytesPerPacket == 0) { // if the source format is VBR, we need to get the maximum packet size // use kAudioFilePropertyPacketSizeUpperBound which returns the theoretical maximum packet size // in the file (without actually scanning the whole file to find the largest packet, // as may happen with kAudioFilePropertyMaximumPacketSize) afio.SrcSizePerPacket = sourceFile.PacketSizeUpperBound; // how many packets can we read for our buffer size? afio.NumPacketsPerRead = afio.SrcBufferSize / afio.SrcSizePerPacket; // allocate memory for the PacketDescription structures describing the layout of each packet afio.PacketDescriptions = new AudioStreamPacketDescription [afio.NumPacketsPerRead]; } else { // CBR source format afio.SrcSizePerPacket = srcFormat.BytesPerPacket; afio.NumPacketsPerRead = afio.SrcBufferSize / afio.SrcSizePerPacket; } // set up output buffers int outputSizePerPacket = dstFormat.BytesPerPacket; // this will be non-zero if the format is CBR const int theOutputBufSize = 32 * 1024; // 32Kb var outputBuffer = Marshal.AllocHGlobal(theOutputBufSize); AudioStreamPacketDescription [] outputPacketDescriptions = null; if (outputSizePerPacket == 0) { // if the destination format is VBR, we need to get max size per packet from the converter outputSizePerPacket = (int)converter.MaximumOutputPacketSize; // allocate memory for the PacketDescription structures describing the layout of each packet outputPacketDescriptions = new AudioStreamPacketDescription [theOutputBufSize / outputSizePerPacket]; } int numOutputPackets = theOutputBufSize / outputSizePerPacket; // if the destination format has a cookie, get it and set it on the output file WriteCookie(converter, destinationFile); long totalOutputFrames = 0; // used for debugging long outputFilePos = 0; AudioBuffers fillBufList = new AudioBuffers(1); // loop to convert data while (true) { // set up output buffer list fillBufList [0] = new AudioBuffer() { NumberChannels = dstFormat.ChannelsPerFrame, DataByteSize = theOutputBufSize, Data = outputBuffer }; // convert data int ioOutputDataPackets = numOutputPackets; var fe = converter.FillComplexBuffer(ref ioOutputDataPackets, fillBufList, outputPacketDescriptions); // if interrupted in the process of the conversion call, we must handle the error appropriately Assert.AreEqual(AudioConverterError.None, fe, $"FillComplexBuffer: {name}"); if (ioOutputDataPackets == 0) { // this is the EOF conditon break; } // write to output file var inNumBytes = fillBufList [0].DataByteSize; var we = destinationFile.WritePackets(false, inNumBytes, outputPacketDescriptions, outputFilePos, ref ioOutputDataPackets, outputBuffer); Assert.AreEqual(AudioFileError.Success, we, $"WritePackets: {name}"); // advance output file packet position outputFilePos += ioOutputDataPackets; // the format has constant frames per packet totalOutputFrames += (ioOutputDataPackets * dstFormat.FramesPerPacket); } Marshal.FreeHGlobal(outputBuffer); // write out any of the leading and trailing frames for compressed formats only if (dstFormat.BitsPerChannel == 0) { WritePacketTableInfo(converter, destinationFile); } // write the cookie again - sometimes codecs will update cookies at the end of a conversion WriteCookie(converter, destinationFile); }
/// <summary> /// Renders the given number of seconds to the given wav file /// </summary> /// <param name="fileName">File name.</param> /// <param name="seconds">Seconds.</param> public void RenderToFile(string fileName, double seconds) { long samples = (long)(seconds * Metronome.SampleRate); var inputStream = MixerNode.GetAudioFormat(AudioUnitScopeType.Output); var outputStream = AudioStreamBasicDescription.CreateLinearPCM(44100, 2); AudioConverter converter = AudioConverter.Create(inputStream, outputStream); var file = ExtAudioFile.CreateWithUrl( new Foundation.NSUrl(fileName, false), AudioFileType.WAVE, outputStream, AudioFileFlags.EraseFlags, out ExtAudioFileError e ); long samplesRead = 0; // initialize the buffers var buffers = new AudioBuffers(2); buffers[0] = new AudioBuffer() { DataByteSize = BufferSize * 4, NumberChannels = 1, Data = Marshal.AllocHGlobal(sizeof(float) * BufferSize) }; buffers[1] = new AudioBuffer() { DataByteSize = BufferSize * 4, NumberChannels = 1, Data = Marshal.AllocHGlobal(sizeof(float) * BufferSize) }; var convBuffers = new AudioBuffers(1); convBuffers[0] = new AudioBuffer() { DataByteSize = BufferSize * 4, NumberChannels = 2, Data = Marshal.AllocHGlobal(sizeof(float) * BufferSize) }; while (samples > 0) { int numSamples = (int)(Math.Min(BufferSize, samples)); // get samples from the mixer Render((uint)numSamples, buffers, samplesRead); // conver to the file's format converter.ConvertComplexBuffer(numSamples, buffers, convBuffers); // write samples to the file var error = file.Write((uint)numSamples, convBuffers); if (error != ExtAudioFileError.OK) { throw new ApplicationException(); } samples -= BufferSize; samplesRead += numSamples; } buffers.Dispose(); convBuffers.Dispose(); converter.Dispose(); file.Dispose(); }