示例#1
0
文件: BossAI.cs 项目: Blaster391/LD48
 public void Die()
 {
     if (m_state != BossState.Dying)
     {
         GetComponent <Collider2D>().enabled = false;
         m_audio.TriggerDeathRoar();
         GameMaster.GetAudioManager().PlayBossKilled();
         ChangeState(BossState.Dying);
     }
 }