public void SetTarget(AudioAssetLibrary library) { _SelectableAudioAssetList.ResetSelection(); _RawTarget = library; _SerializedTarget = new SerializedObject(library); _MappingList = _SerializedTarget.FindProperty("_AudioAssetIdentifierMappings"); }
private void OnNewElementcreated(AudioAssetLibrary element) { FetchResources(); OnRequestRepaint?.Invoke(); }
private void OnNewElementcreated(AudioAssetLibrary element) { OnRequestRepaint?.Invoke(); }