public virtual PlayState getPlayState() { PlayState ret = (PlayState)Audio360CSharpPINVOKE.TransportControl_getPlayState(swigCPtr); return(ret); }
public virtual void setVolumeDecibels(float dB, float rampTimeMs, bool forcePreviousRamp) { Audio360CSharpPINVOKE.SpatDecoderInterface_setVolumeDecibels__SWIG_0(swigCPtr, dB, rampTimeMs, forcePreviousRamp); }
public virtual float getVolumeDecibels() { float ret = Audio360CSharpPINVOKE.SpatDecoderInterface_getVolumeDecibels(swigCPtr); return(ret); }
public virtual void setOffFocusLeveldB(float offFocusLevelDB) { Audio360CSharpPINVOKE.SpatDecoderInterface_setOffFocusLeveldB(swigCPtr, offFocusLevelDB); }
public virtual void setVolume(float linearGain, float rampTimeMs, bool forcePreviousRamp) { Audio360CSharpPINVOKE.SpatDecoderInterface_setVolume__SWIG_0(swigCPtr, linearGain, rampTimeMs, forcePreviousRamp); }
internal SpatDecoderInterface(global::System.IntPtr cPtr, bool cMemoryOwn) : base(Audio360CSharpPINVOKE.SpatDecoderInterface_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); }
public virtual void enableFocus(bool enableFocus, bool followListener) { Audio360CSharpPINVOKE.SpatDecoderInterface_enableFocus(swigCPtr, enableFocus, followListener); }
public virtual TBQuat getRotation() { TBQuat ret = new TBQuat(Audio360CSharpPINVOKE.Object3D_getRotation(swigCPtr), true); return(ret); }
public NetworkSettings() : this(Audio360CSharpPINVOKE.new_NetworkSettings(), true) { }
internal Object3D(global::System.IntPtr cPtr, bool cMemoryOwn) : base(Audio360CSharpPINVOKE.Object3D_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); }
public virtual TBVector getPosition() { TBVector ret = new TBVector(Audio360CSharpPINVOKE.Object3D_getPosition(swigCPtr), true); return(ret); }
public virtual EngineError stopWithFade(float fadeDurationInMs) { EngineError ret = (EngineError)Audio360CSharpPINVOKE.TransportControl_stopWithFade(swigCPtr, fadeDurationInMs); return(ret); }
public virtual EngineError stopScheduled(float millisecondsFromNow) { EngineError ret = (EngineError)Audio360CSharpPINVOKE.TransportControl_stopScheduled(swigCPtr, millisecondsFromNow); return(ret); }
public virtual EngineError stop() { EngineError ret = (EngineError)Audio360CSharpPINVOKE.TransportControl_stop(swigCPtr); return(ret); }
public override EngineError pauseScheduled(float millisecondsFromNow) { EngineError ret = (EngineError)Audio360CSharpPINVOKE.SpatDecoderInterface_pauseScheduled(swigCPtr, millisecondsFromNow); return(ret); }
public AudioSettings() : this(Audio360CSharpPINVOKE.new_AudioSettings(), true) { }
public override EngineError pauseWithFade(float fadeDurationInMs) { EngineError ret = (EngineError)Audio360CSharpPINVOKE.SpatDecoderInterface_pauseWithFade(swigCPtr, fadeDurationInMs); return(ret); }
public static int getNumChannelsForMap(ChannelMap map) { int ret = Audio360CSharpPINVOKE.getNumChannelsForMap((int)map); return(ret); }
public override PlayState getPlayState() { PlayState ret = (PlayState)Audio360CSharpPINVOKE.SpatDecoderInterface_getPlayState(swigCPtr); return(ret); }
public MemorySettings() : this(Audio360CSharpPINVOKE.new_MemorySettings(), true) { }
public virtual void setFocusProperties(float offFocusLevel, float focusWidth) { Audio360CSharpPINVOKE.SpatDecoderInterface_setFocusProperties(swigCPtr, offFocusLevel, focusWidth); }
public AssetDescriptor() : this(Audio360CSharpPINVOKE.new_AssetDescriptor__SWIG_0(), true) { }
public virtual void setFocusWidthDegrees(float focusWidthDegrees) { Audio360CSharpPINVOKE.SpatDecoderInterface_setFocusWidthDegrees(swigCPtr, focusWidthDegrees); }
public AssetDescriptor(uint offset, uint length) : this(Audio360CSharpPINVOKE.new_AssetDescriptor__SWIG_1(offset, length), true) { }
public virtual void setVolume(float linearGain, float rampTimeMs) { Audio360CSharpPINVOKE.SpatDecoderInterface_setVolume__SWIG_1(swigCPtr, linearGain, rampTimeMs); }
public EngineInitSettings() : this(Audio360CSharpPINVOKE.new_EngineInitSettings(), true) { }
public virtual void setVolumeDecibels(float dB, float rampTimeMs) { Audio360CSharpPINVOKE.SpatDecoderInterface_setVolumeDecibels__SWIG_1(swigCPtr, dB, rampTimeMs); }
public override EngineError pause() { EngineError ret = (EngineError)Audio360CSharpPINVOKE.SpatDecoderInterface_pause(swigCPtr); return(ret); }
public DirectionalProps() : this(Audio360CSharpPINVOKE.new_DirectionalProps__SWIG_0(), true) { }
public NativeEventListener() : this(Audio360CSharpPINVOKE.new_NativeEventListener(), true) { SwigDirectorConnect(); }