public Board(C64Interfaces.IVideoOutput video, C64Interfaces.IFile kernel, C64Interfaces.IFile basic, C64Interfaces.IFile charGen) { _systemCpu = new CPU.MOS6510((ushort)Map.CpuIOAddress, (ushort)Map.CpuIOSize, _memoryMaps[_currentMap], 1); _systemClock.OpFactory = _systemCpu.OpFactory; _systemCpu.Port.IOPort.OnPortOut += new IO.IOPort.PortOutDelegate(CpuPort_OnMemoryMapChanged); _systemCias = new IO.CIA[] { new IO.CIA((ushort)Map.Cia1RegistersAddress, (ushort)Map.Cia1RegistersSize, _systemCpu.IRQ, 0x00, 0x00), new IO.CIA((ushort)Map.Cia2RegistersAddress, (ushort)Map.Cia2RegistersSize, _systemCpu.IRQ, 0x3f, 0x06) }; _systemVic = new Video.VIC((ushort)Map.VicRegistersAddress, (ushort)Map.VicRegistersSize, (ushort)Map.ColorRamAddress, (ushort)Map.ColorRamSize, _systemCpu.IRQ, video); _systemSid = new Audio.SID((ushort)Map.SidRegistersAddress, (ushort)Map.SidRegistersSize); _systemCias[1].PortA.OnPortOut += new IO.IOPort.PortOutDelegate(Cia1_PortA_OnPortOut); _serial = new IO.SerialPort(); _sDataConn = new IO.SerialPort.BusLineConnection(_serial.DataLine); _sClockConn = new IO.SerialPort.BusLineConnection(_serial.ClockLine); _serial.ClockLine.OnLineChanged += new IO.SerialPort.LineChangedDelegate(ClockLine_OnLineChanged); _serial.DataLine.OnLineChanged += new IO.SerialPort.LineChangedDelegate(DataLine_OnLineChanged); _systemRam = new Memory.RAM(0, 0x10000); _kernelRom = new Memory.ROM((ushort)Map.KernelRomAddress, (ushort)Map.KernelRomSize, kernel); _basicRom = new Memory.ROM((ushort)Map.BasicRomAddress, (ushort)Map.BasicRomSize, basic); _charRom = new Memory.ROM((ushort)Map.CharRomAddress, (ushort)Map.CharRomSize, charGen); _charRomVic1 = new Memory.ROM((ushort)Map.CharRomAddress_Vic1, (ushort)Map.CharRomSize, charGen); _charRomVic2 = new Memory.ROM((ushort)Map.CharRomAddress_Vic2, (ushort)Map.CharRomSize, charGen); for (int i = 0; i < _memoryMaps.Length; i++) { _memoryMaps[i].Map(_systemRam, true); _memoryMaps[i].Map(_systemCpu.Port, true); if ((i & 2) != 0) { _memoryMaps[i].Map(_kernelRom, Memory.MemoryMapEntry.AccessType.Read, true); if ((i & 1) != 0) _memoryMaps[i].Map(_basicRom, Memory.MemoryMapEntry.AccessType.Read, true); } if ((i & 3) != 0) { if ((i & 4) != 0) { _memoryMaps[i].Map(_systemVic, true); _memoryMaps[i].Map(_systemSid, true); _memoryMaps[i].Map(_systemVic.ColorRam, true); _memoryMaps[i].Map(_systemCias[0], true); _memoryMaps[i].Map(_systemCias[1], true); } else _memoryMaps[i].Map(_charRom, Memory.MemoryMapEntry.AccessType.Read, true); } } _systemVic.Memory.Map(_systemRam, true); _systemVic.Memory.Map(_charRomVic1, Memory.MemoryMapEntry.AccessType.Read, true); _systemVic.Memory.Map(_charRomVic2, Memory.MemoryMapEntry.AccessType.Read, true); _systemClock.QueueOpsStart(_systemVic.RasterLine.CreateOps(), 0); _systemCpu.Restart(_systemClock, 1); _systemClock.QueueOpsStart(_systemCias[0].CreateOps(), 2); _systemClock.QueueOpsStart(_systemCias[1].CreateOps(), 3); _systemClock.OnTimeSlice += new Clock.Clock.PhaseEndDelegate(_systemCias[0].IncrementTod); _systemClock.OnTimeSlice += new Clock.Clock.PhaseEndDelegate(_systemCias[1].IncrementTod); _systemClock.OnTimeSlice += new Clock.Clock.PhaseEndDelegate(_checkPendingStateOperations_OnTimeSlice); }
public Board(C64Interfaces.IVideoOutput video, C64Interfaces.IFile kernel, C64Interfaces.IFile basic, C64Interfaces.IFile charGen) { _systemCpu = new CPU.MOS6510((ushort)Map.CpuIOAddress, (ushort)Map.CpuIOSize, _memoryMaps[_currentMap], 1); _systemClock.OpFactory = _systemCpu.OpFactory; _systemCpu.Port.IOPort.OnPortOut += new IO.IOPort.PortOutDelegate(CpuPort_OnMemoryMapChanged); _systemCias = new IO.CIA[] { new IO.CIA((ushort)Map.Cia1RegistersAddress, (ushort)Map.Cia1RegistersSize, _systemCpu.IRQ, 0x00, 0x00), new IO.CIA((ushort)Map.Cia2RegistersAddress, (ushort)Map.Cia2RegistersSize, _systemCpu.IRQ, 0x3f, 0x06) }; _systemVic = new Video.VIC((ushort)Map.VicRegistersAddress, (ushort)Map.VicRegistersSize, (ushort)Map.ColorRamAddress, (ushort)Map.ColorRamSize, _systemCpu.IRQ, video); _systemSid = new Audio.SID((ushort)Map.SidRegistersAddress, (ushort)Map.SidRegistersSize); _systemCias[1].PortA.OnPortOut += new IO.IOPort.PortOutDelegate(Cia1_PortA_OnPortOut); _serial = new IO.SerialPort(); _sDataConn = new IO.SerialPort.BusLineConnection(_serial.DataLine); _sClockConn = new IO.SerialPort.BusLineConnection(_serial.ClockLine); _serial.ClockLine.OnLineChanged += new IO.SerialPort.LineChangedDelegate(ClockLine_OnLineChanged); _serial.DataLine.OnLineChanged += new IO.SerialPort.LineChangedDelegate(DataLine_OnLineChanged); _systemRam = new Memory.RAM(0, 0x10000); _kernelRom = new Memory.ROM((ushort)Map.KernelRomAddress, (ushort)Map.KernelRomSize, kernel); _basicRom = new Memory.ROM((ushort)Map.BasicRomAddress, (ushort)Map.BasicRomSize, basic); _charRom = new Memory.ROM((ushort)Map.CharRomAddress, (ushort)Map.CharRomSize, charGen); _charRomVic1 = new Memory.ROM((ushort)Map.CharRomAddress_Vic1, (ushort)Map.CharRomSize, charGen); _charRomVic2 = new Memory.ROM((ushort)Map.CharRomAddress_Vic2, (ushort)Map.CharRomSize, charGen); for (int i = 0; i < _memoryMaps.Length; i++) { _memoryMaps[i].Map(_systemRam, true); _memoryMaps[i].Map(_systemCpu.Port, true); if ((i & 2) != 0) { _memoryMaps[i].Map(_kernelRom, Memory.MemoryMapEntry.AccessType.Read, true); if ((i & 1) != 0) { _memoryMaps[i].Map(_basicRom, Memory.MemoryMapEntry.AccessType.Read, true); } } if ((i & 3) != 0) { if ((i & 4) != 0) { _memoryMaps[i].Map(_systemVic, true); _memoryMaps[i].Map(_systemSid, true); _memoryMaps[i].Map(_systemVic.ColorRam, true); _memoryMaps[i].Map(_systemCias[0], true); _memoryMaps[i].Map(_systemCias[1], true); } else { _memoryMaps[i].Map(_charRom, Memory.MemoryMapEntry.AccessType.Read, true); } } } _systemVic.Memory.Map(_systemRam, true); _systemVic.Memory.Map(_charRomVic1, Memory.MemoryMapEntry.AccessType.Read, true); _systemVic.Memory.Map(_charRomVic2, Memory.MemoryMapEntry.AccessType.Read, true); _systemClock.QueueOpsStart(_systemVic.RasterLine.CreateOps(), 0); _systemCpu.Restart(_systemClock, 1); _systemClock.QueueOpsStart(_systemCias[0].CreateOps(), 2); _systemClock.QueueOpsStart(_systemCias[1].CreateOps(), 3); _systemClock.OnTimeSlice += new Clock.Clock.PhaseEndDelegate(_systemCias[0].IncrementTod); _systemClock.OnTimeSlice += new Clock.Clock.PhaseEndDelegate(_systemCias[1].IncrementTod); _systemClock.OnTimeSlice += new Clock.Clock.PhaseEndDelegate(_checkPendingStateOperations_OnTimeSlice); }