public void DisableMaterialDebug() { m_DebugViewMaterial = 0; m_DebugViewEngine = 0; m_DebugViewVarying = Attributes.DebugViewVarying.None; m_DebugViewGBuffer = 0; }
public void SetDebugViewVarying(Attributes.DebugViewVarying value) { if (value != 0) { DisableMaterialDebug(); } m_DebugViewVarying = value; }
public void SetDebugViewVarying(Attributes.DebugViewVarying value) { if (value != 0) { lightingDebugSettings.debugLightingMode = DebugLightingMode.None; } materialDebugSettings.SetDebugViewVarying(value); }
public void SetDebugViewVarying(Attributes.DebugViewVarying value) { if (value != 0) { DisableNonMaterialDebugSettings(); } materialDebugSettings.SetDebugViewVarying(value); }