public static Character CharacterDefault() { var myData = new Character(); myData.Alive = true; // Base information myData.Name = "Name"; myData.Description = "Description"; myData.Level = 1; myData.ExperienceTotal = 0; myData.ImageURI = null; myData.Attribute.Speed = 1; myData.Attribute.Defense = 1; myData.Attribute.Attack = 1; myData.Attribute.CurrentHealth = 1; myData.Attribute.MaxHealth = 1; // Set the strings for the items myData.Head = null; myData.Feet = null; myData.Necklass = null; myData.RightFinger = null; myData.LeftFinger = null; myData.Feet = null; myData.AttributeString = AttributeBase.GetAttributeString(myData.Attribute); return(myData); }