示例#1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Danger")
     {
         Destroy(gameObject);
         PlayerUtility.setAttemptText(txt, AttemptsTracker.incrementAndGetAttemptLevelOne());
         SceneManager.LoadScene(2);
     }
 }