void Start() { skillButton = GameObject.Find("TaiLungSpell1").GetComponent <SkillButton>(); Player = GameObject.FindWithTag("Player").GetComponent <Transform>(); anim = GameObject.FindWithTag("Player").GetComponent <Animator>(); player2 = GameObject.FindWithTag("RemotePlayer").GetComponent <Transform>(); playerFsm2 = GameObject.FindWithTag("Player").GetComponent <PlayerFSM2>(); attack = GameObject.Find("AttackButton").GetComponent <AttakButton>(); myAni = GameObject.FindWithTag("Player").GetComponent <PlayerAni>(); characterCreate = new CharacterCreate(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); //Player = GameObject.Find(myid).GetComponent<Transform>(); Debug.Log("JoyStick Scripts myid value: " + myid); // Player = GameObject.FindWithTag("Player").GetComponent<Transform>(); //EventTrigger eventTrigger = new EventTrigger(); Radius = GetComponent <RectTransform>().sizeDelta.y * 0.5f; StickFirstPos = Stick.transform.position; // 캔버스 크기에대한 반지름 조절. float Can = transform.parent.GetComponent <RectTransform>().localScale.x; Radius *= Can; MoveFlag = false; network = GameObject.Find("NetworkManager").GetComponent <Network>(); myid = network.myId; Debug.Log("네트워크 스크립트 내 아이디 : " + network.myId); remoteAni = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteAni>(); }
// 초기화 void Start() { playerCharacter = GameObject.FindWithTag("Player"); player = GameObject.FindWithTag("Player").transform; myParams = GetComponent <PlayerParams>(); myAni = GetComponent <PlayerAni>(); myParams.InitParams(); myParams.deadEvent.AddListener(ChangeToPlayerDead); remotePlayer = GameObject.FindWithTag("RemotePlayer").transform; remoteParams = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteParams>(); remoteAni = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteAni>(); remoteFSM = GameObject.FindWithTag("RemotePlayer").GetComponent <RemoteFSM>(); monster = GameObject.Find("Spider").transform; skillButton = GameObject.Find("TaiLungSpell1").GetComponent <SkillButton>(); curEnemyParams = GameObject.Find("Monster").GetComponent <MonsterParams>(); basicAttack = GameObject.Find("AttackButton").GetComponent <AttakButton>(); redTowerPos = GameObject.FindWithTag("RedTower").transform; towerParams = GameObject.FindWithTag("RedTower").GetComponent <TowerParams>(); network = GameObject.Find("NetworkManager").GetComponent <Network>(); joy = GameObject.Find("JoystickBackGround").GetComponent <JoyStick>(); }