public virtual void AttemptReload() { AttackEntity attackEntity = this.GetAttackEntity(); if (Object.op_Equality((Object)attackEntity, (Object)null) || !attackEntity.CanReload()) { return; } attackEntity.ServerReload(); }
public virtual void AttemptReload() { AttackEntity attackEntity = this.GetAttackEntity(); if (attackEntity == null) { return; } if (attackEntity.CanReload()) { attackEntity.ServerReload(); } }