public void CommandDemo() { Monster monster = new Zombie(10, 10, 10, 0, 0); Player demoPlayer = new Player { Name = "DemoPlayer", Score = 100, Life = 100, PosX = rnd.Next(1, 2), PosY = rnd.Next(1, 2) }; Form1.commandLogger.logMessage(AbstractLogger.TEST, "\t\nCommand Test:\n\n"); Form1.commandLogger.logMessage(AbstractLogger.TEST, demoPlayer.Name + " " + demoPlayer.Life + "\n"); Form1.commandLogger.logMessage(AbstractLogger.TEST, "executing attack command on " + demoPlayer.Name + "\n"); AttackCommand demoCommand = new AttackCommand(monster, demoPlayer); Form1.commandLogger.logMessage(AbstractLogger.TEST, demoPlayer.Name + " " + demoPlayer.Life + "\n"); Form1.commandLogger.logMessage(AbstractLogger.TEST, "UNDOing attack command on " + demoPlayer.Name + "\n"); demoCommand.undo(ref demoPlayer); Form1.commandLogger.logMessage(AbstractLogger.TEST, demoPlayer.Name + " " + demoPlayer.Life + "\n\n"); }
private async void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Down) { richTextBox1.AppendText($"Žemyn\n"); } if (e.KeyCode == Keys.F1) { richTextBox1.AppendText($"F1\n"); } if (e.KeyCode == Keys.F2) { richTextBox1.AppendText("1.1)\tCreate the player\n"); Player player = new Player { Name = "Naujas-" + players.Count.ToString(), Score = 100, //Life = 100, PosX = rnd.Next(150, 300), PosY = rnd.Next(150, 300) }; var url = await CreatePlayerAsync(player); richTextBox1.AppendText($"Created at {url}\n"); // Get the created player richTextBox1.AppendText("1.2)\tGet created player\n"); player = await GetPlayerAsync(url.PathAndQuery); ConsoleWrite(player); players = await GetAllPlayerAsync(client.BaseAddress.PathAndQuery); } if (e.KeyCode == Keys.F3) { Player p1 = players.FirstOrDefault(); Player p2 = players.ElementAt(1); p1.Score += 10; p2.Score += 20; var updateStatusCode = await UpdatePlayerAsync(p1); var updateStatusCode2 = await UpdatePlayerAsync(p2); richTextBox1.AppendText($"Updated (HTTP Status = {(int)updateStatusCode})\n"); p1.Notify(players); label6.Text = ScoreBoard.getStatus(); } if (e.KeyCode == Keys.F4) { var statusCode = await DeleteAllPlayers(); richTextBox1.AppendText($"Deleting ALL players)\n"); } if (gamestate.message != "Game will begin soon" && gamestate.message != "Game over") { if (e.KeyCode == Keys.F5) { commandLogger.logMessage(AbstractLogger.COMMAND, "F5\n"); int spawnx = 0; int spawny = 0; if (currentPlayer.Name == "Player-1") { spawnx = spawn1x; spawny = spawn1y; } else { spawnx = spawn2x; spawny = spawn2y; } Monster monster = factory.factoryMethod("skeleton", spawnx, spawny); monster.setStrategy(new MoveFast()); monster.owner = players.Where(u => u.Name == currentPlayer.Name).FirstOrDefault(); monsters.Add(monster); } if (e.KeyCode == Keys.F6) { commandLogger.logMessage(AbstractLogger.COMMAND, "F6\n"); int spawnx = 0; int spawny = 0; if (currentPlayer.Name == "Player-1") { spawnx = spawn1x; spawny = spawn1y; } else { spawnx = spawn2x; spawny = spawn2y; } Monster monster = factory.factoryMethod("zombie", spawnx, spawny); monster.setStrategy(new MoveSlow()); monster.owner = players.Where(u => u.Name == currentPlayer.Name).FirstOrDefault(); monsters.Add(monster); } if (e.KeyCode == Keys.F7) { commandLogger.logMessage(AbstractLogger.COMMAND, "F7\n"); int spawnx = 0; int spawny = 0; if (currentPlayer.Name == "Player-1") { spawnx = spawn1x; spawny = spawn1y; } else { spawnx = spawn2x; spawny = spawn2y; } Monster monster = factory.factoryMethod("slime", spawnx, spawny); monster.setStrategy(new Fly()); monster.owner = players.Where(u => u.Name == currentPlayer.Name).FirstOrDefault(); monsters.Add(monster); } } if (e.KeyCode == Keys.F9) { var statusCode = await DeleteAllMonsters(); richTextBox1.AppendText($"Deleting ALL monsters)\n"); } if (e.KeyCode == Keys.F10) { if (currentPlayer.Name == "Player-1") { Player p = players.First(); lastCommand.undo(ref p); Player p1 = players.ElementAt(0); var updateStatusCode2 = await UpdatePlayerAsync(p1); } else { Player p = players.Last(); lastCommand.undo(ref p); Player p1 = players.ElementAt(1); var updateStatusCode2 = await UpdatePlayerAsync(p1); } richTextBox1.AppendText($"undo\n"); } }