示例#1
0
        public static bool Load(fmDataTable table, AttacherConfig chatConfig)
        {
            if (null == chatConfig)
            {
                return(false);
            }

            if (true == string.IsNullOrEmpty(chatConfig.m_strIP))
            {
                return(false);
            }

            if (0 == chatConfig.m_nPort)
            {
                return(false);
            }

            ChatSvrIp   = chatConfig.m_strIP;
            ChatSvrPort = chatConfig.m_nPort;

            //Dictionary<int, fmData> dics = table.Find(eFmDataType.GameConst);
            //if (null == dics)
            //    return false;

            //foreach (var node in dics)
            //{
            //    fmDataGameConst data = node.Value as fmDataGameConst;
            //    if (false == Add(data))
            //        return false;
            //}

            return(true);
        }
示例#2
0
        public void OnAttach(int seq, AttacherConfig toConfig, ListenerConfig fromConfig)
        {
            if (null == toConfig || null == fromConfig)
            {
                Logger.Error("OnAttach: config == null");
                return;
            }

            m_nSequence  = seq;
            m_toConfig   = toConfig;
            m_fromConfig = fromConfig;
            Connect(m_toConfig.m_strIP, m_toConfig.m_nPort);
            m_eToServerType = eServerType.Center;
        }